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EuryxX

Alpha Tester
  • Posts

    2
  • Joined

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Profile Information

  • Gender
    Male
  • backer_title
    Patron
  • Alpha
    Yes

EuryxX's Achievements

  1. The recipe to make people want to come back to the old ones, to allow them to play the new ones and to allow the current players to continue is simple: - Remove the shematic T1 or put it on sale for FREE in the market (to allow the solo player to play and discover the world of DU without constraint) - Increase the price of the shematic T2, T3, T4 and T5 in order to create a logical evolution in technology and to counterbalance the free shematic T1 - Removal of the differentiation between organization and personal cores and implementation of a total number of cores (50 basic + 100 others with talents for a total of 150 cores per account) The core slots could be used either as personal or organization cores (at the choice of the players with the same system proposed by you) - REWORK of the PVP system in order to give back their usefulness to the voxel without making them cheater I don't have the recipe for this question but it's really important. - Removal of the tax of tiles in PVP zone when the implementation of the atmospheric pvp will take place (The tax can be included in PVE zone, one can think that this zone is defended by aphelia and that thus we must pay. However it is not the case in PVP zone and, the tax has no sense neither in the lore, nor in the logic) - Increase the number of asteroids available in the universe and allow the discovery of exceptional asteroids (meganode ?) - To set up a system of space base pve abandoned and defended by automatic turrets to create play in the universe. I think that these ideas could bring what is missing in DU to give desire to play. But I'm just a simple player...
  2. The recipe to make people want to come back to the old ones, to allow them to play the new ones and to allow the current players to continue is simple: - Remove the shematic T1 or put it on sale for FREE in the market (to allow the solo player to play and discover the world of DU without constraint) - Increase the price of the shematic T2, T3, T4 and T5 in order to create a logical evolution in technology and to counterbalance the free shematic T1 - Removal of the differentiation between organization and personal cores and implementation of a total number of cores (50 basic + 100 others with talents for a total of 150 cores per account) The core slots could be used either as personal or organization cores (at the choice of the players with the same system proposed by you) - REWORK of the PVP system in order to give back their usefulness to the voxel without making them cheater I don't have the recipe for this question but it's really important. - Removal of the tax of tiles in PVP zone when the implementation of the atmospheric pvp will take place (The tax can be included in PVE zone, one can think that this zone is defended by aphelia and that thus we must pay. However it is not the case in PVP zone and, the tax has no sense neither in the lore, nor in the logic) - Increase the number of asteroids available in the universe and allow the discovery of exceptional asteroids (meganode ?) - To set up a system of space base pve abandoned and defended by automatic turrets to create play in the universe. I think that these ideas could bring what is missing in DU to give desire to play. But I'm just a simple player...
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