Oldbilluk Posted May 9, 2020 Share Posted May 9, 2020 What is the current best Voxel Editor to practise on so that when it comes to building in game, you have least transition problems? Link to comment Share on other sites More sharing options...
SteveMcFarlane Posted May 10, 2020 Share Posted May 10, 2020 I dont feel like there is anything comparable to what I have seen in the videos. Anything that has a similar system is still in development (Starbase comes to mind) as most voxel games as far as I know currently out use larger set piece building blocks and place limits on detailing (Space Engineers and Empyrion come to mind there) Like me, for whom the next alpha session will be the first, you will have to learn as you go. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now