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Showing results for tags 'game mechanics'.
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Big problems : 1) bots are selling the indy schematics which are very expensive, and drain the players moneys => money are heading out of the economy. 2) players have to sell ores to market bots to make money to buy >1)< leaving them to little to buy components to mantain the economy. If they buy schematics and sell ores to make money for schematics => vast ore quantities are heading out of the game economy 3) Players cannot generate revenue in many ways. Possible solution: I. Make Aphelia an real entity (innaccesible org) ingame, held by devs - which s
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One of the biggest weaknesses I've seen with games like No Man's Sky and Elite Dangerous is that their content is entirely reliant on the developers. Beyond story quests there isn't much to do in those games. As such, I believe that to make a truly great space sandbox, the game must give players the ability to create their own content and be able to easily share it with everyone, which Dual Universe seems to be aiming to do. With that said, does anyone have details on what kind of features there will be regarding creating your own quests for other players? With a robust quest cr
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- questing
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So, recently, I thought that there are a lot of organizations who aren't really what we would call "future countries". There are plenty of them, such as companies, political parties, institutions... that are focused on certain game aspects rather than being an actual community of players with a common purpose. It is pretty obvious, that most of those orgs, in their search of protection, profit or greater good, will tend to align with bigger orgs, being part of them, but at the same time, being somewhat "independent". It is curious that there is no actual game mechanic to handle this. Say,
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As Discord is a large part of the community, I felt that I need to shed some light on a new feature Discord introduced for game integration. https://discordapp.com/developers/docs/topics/rich-presence This would be, if implemented in a non-intrusive manner, a great addition to the social aspect of Dual Universe. Since over 90% of organizations are heavy discord users. :miniSnek: - Dxeo
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Watching some of the game aspects today, I have asked myself: Is there any way to regenerate resources? Imagine if everyone starts at the same place (the Arkship). A few weeks or even days later, every single resource in the surroundings and maybe in the whole planet (such as different types of metal), would be completely gone, and there would not be any way for new players to start collecting resources by their own means. With the time, the planets, moons, and everything around, would empty. Maybe a solution for this is to make ridiculous quantities of resources so they do not run out in
- 81 replies