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Showing results for tags 'GPU'.
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Ravenis posted a topic in General DiscussionsThanks for making support for DLSS, it has been working great and pretty much doubled my FPS on Ultra settings. I had about 35 FPS without it on Ultra, and after enabling DLSS, it's around 60, these are without any OC on GPU. My specs: AMD Ryzen 7 3700X RTX 2060 6GB VRAM (Very first models) RAM 16,0 GB DDR 4 SSD WIN 11 -Rav
Requirements check before pledging
Yuu posted a topic in General DiscussionsHi ! (I'm not a native english speaker, so I will do my best) I'm eager to join the alpha, and I just checked the requirements (article). Unfortunaly, my GPU is a bit short...I have a "Nvidia GeForce GTX 950 / 2G", and the minimal is 960. I would like to know if I will still be able to play the game before buying a pack... The two GPU seems pretty much the same, but I'm paranoid by nature ! The rest is OK : I5-6400 with AVX 16 GB RAM 2 GB VRAM Windows 10 Thanks in advice !
SLI / Crossfire performance // Server Hardware
MatzaJew posted a topic in General DiscussionsIs it being the game being currently developed with Dual graphics cards in mind? I understand alpha and beta releases being just single card compliant with drivers being about the only way the performance is being boosted, but the full release perhaps? Or at say the one year mark? I personally run a 2x GTX 960 4Gb confiquration and get modest performance gains vs the aftermarket 970's and 980's but still well under the 980Ti. (I saw a great deal and was better than a single Gtx650 1gb card) With the recent release of the 1080 and 1070 being hard focused by NVidia for single use and dual card performance left available for developers to consider, I was wondering NQ's stance on this. That and AMD just released an awesome budget card the RX480 for $199 and two cards in Crossfire brings it just shy of FE 1080's in real game performance. Not to mention that NQ blogged about wanting VR support at some point and all above options would really give a greater experience towards that goal. Will say though the 1080 and 1070 cards have what seems some killer hard wired tech built on them now for VR support. I haven't seen what the RX480 has brought to the table on that point yet other than being as capable GTX 980's /970's single card performance wise. I'm a computer hardware enthusiast and have been building my own rig, all my friends rigs / upgrades, and small business making gaming computers for about a decade. Past 3 years I have also been getting to know server grade hardware and was curious about what DU is being run on. What would be the server specs that DU runs on today, alpha, Full release, and possibly 5 years from now?. Kinda have my fingers crossed for the following system (Or at least close) -ASUS Z10PE-D8 WS SSI EEB Dual 2011-3 -Dual Xeon E5-2620 v3 (or better) -(1x-4x) 10Gb Nic's -Raid 5 / 10 Enterprise level SSD's (M.2 or Intel PCI-E For cacheing) Maybe DU just needs a simple home server style solution with a large NIC array for everyone being connected to it, along with the many servers running in parallel for parsing out players onto different nodes as needed. This all would just be interesting to know, and don't expect any super sensitive information on any of it. Just want to know for my geeky heart of ponder on. =D