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Alpha Tester
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  1. Deconstruction is a good way to maintain value on less useful items since the minimum price will be set not by ITS demand but by the demand for the materials available after recycle/decon. Also I agree, if implemented, it should be done at a loss. I also like the idea of people making careers out of finding wreckages and scrap and essentially cleaning the universe and selling the mats to active players. Sounds interesting to have junk traders especially when the universe ages some and the main/easy resources have been heavily tapped.
  2. The way these posts describe rails, I'd also like them implemented mostly because I want interactive movement in game to build mechanized structures like puzzle doors, buildings that change shape/utility, and vehicles that change into giant humanoid robots.
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