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The Red Wake

Alpha Tester
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Posts posted by The Red Wake

  1. I think torque should definitely be a thing. It doesn’t make sense that putting all your engines on the right side of your ship wouldn’t have an effect. Also, without engines applying torque, you wouldn’t be able to turn. I think they showed in one of the building videos that they’d show centre of thrust and mass, so you should find balancing relatively easy (though it shouldn’t be too easy, I think)

    and they said that the Default Lua would have the engines balanced, so as long as you made sure you had your centre of thrust roughly in line with your centre of mass, your ship can adjust the individual engine thrust to get net 0 torque on your ship. But you shouldn’t be able to just go put all your engines on the right of your ship and expect it to magically balance out (although if you had strong enough turning thrusters you could, at a cost of diagonal movement)

  2. If you can tweak the thrusters, to should be able to balance the thrust out, it would just be a lot of tweaking to get it to work. Once you’ve got it to work, you will of course also have to worry about taking damage, although that would throw symmetrical ships off balance too. You could also possible use small maneuvering thrusters for rotations to balance out the forces, which might make dealing with balance changes due to damage easier, maybe with a script that auto-stabilizes you. You would then of course have to worry about not going straight forward. Assymetrical ships will almost certainly be harder to make and design, but seems like a fun little challenge, and if you get good at it, I imagine it would be a good distinguishing feature in the design market.

  3. I’m all for lootable DAC’s. If you just want sub time for real money, then by sub time. I imagine people will only be vying DAC’s to sell, so they don’t have to spend so much time earning money to do stuff. DAC’s are a tradeable asset, and should be lootable to ensure a good amount of risk. Otherwise DAC’s could be used as a relatively safe way of holding and transporting funds that isn’t the in game currency, which I also think should be lootable

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