Now don't get me wrong, Dual Universe looks absolutely outstanding! But........ there is a problem. When I was watching the ten minute DU gameplay video, when JC lands on the space station, there was a problem. Because space does not have gravity, the spaceship and the player should be floating all over the place. Of course everybody knows that the game is not mechanically realistic, and to them it seems okay. Actually, this is a major problem. If space in DU has gravity, there is only ONE way to land on a space station. Somehow, walking on the space station is possible. But it seems that if you built a space ship upside down compared to another spaceship in outer space, you would be walking on the ceiling in the upside down ship. That means there is only one specific direction that a spaceship could be built in space. If this is happening, then DU space doesn't work. Of course this is the only gameplay released, so I could be proved wrong. But until more gameplay is released to the public, I have the impression that if JC had jumped off the landing platform on the space station, he would be falling. Though, this is a strange concept because if every planet's gravity pulled towards the core, then how does my theory of space gravity make sense? Then again, how does walking in a space station make sense? Shouldn't you be floating? Can anybody explain to me what's going on?