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-=DWM=-

Alpha Tester
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    Ruby Founder
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    Yes

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  1.  

     

    Sadly, I have bad news: I had to leave Alioth last week because I was trapped in a 'financial death trap'. I abandoned my base and left all the cargo (too much cargo) and left even my bigger capital ship. (It had a few design flaws, to be honest.) The problem was just the bad economy; many players are somewhere else playing or stopped, who knows. Also, selling the goods didn't work; it was insufficient, and they didn't sell well. 

     

    I moved to Sancturary since I still have two pieces of land that give me a small bonus with the auto mining. And it's free. 

     

    So, this is my last post here; there is nothing noteworthy to post anymore.

     

    I had a little fun, but this game could have done better. My biggest issue is travelling.  Burning up in the atmosphere, speed, and braking are too troublesome (I hate Newton-style gravity); landing and taking off takes too much time. Everybody was better off with just "Star Wars" style flying. Just get in your ship and on your way. The technical flying aspects in DU are not noteworthy (it was Nerdy thinking, just making it complex for the sake of making it complex).  It was not needed; it is not the same as Space Engineers. This aspect also worked like a big negative in the economic system; just my two cents.

     

    Guys, I wish you all the best, maybe until next time, who knows.

     

     

     

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