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Alpha Tester
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  • backer_title
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  2. I would imagine there will be storage in the safe zone near the starting area. As to the size it hasnt been mentioned.
  3. A bounty should come from the player that puts the bounty on someone. If the game is going to have a bounty system for grieving it shouldnt be a large reward but more like reward/penalty. Reward the player that collected the bounty and punish the player that allowed themselves to be killed/captured(Whatever the system). This would prevent players/friends from abusing the system because the penalty to one would out weigh the reward for the other.
  4. I dont like the idea of a game mechanic that creates contracts. The players should be responsible for finding reputable players that will fulfill contracts. It was actually my goal to create an organization that is the middle man for contracts and assures only reputable players(WIP).
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