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RugesV

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    RugesV got a reaction from FuriousPuppy in Dragnet Gun (PVP stuff)   
    The Idea is a weapon that you shoot a dragnet from ship A at Ship B.  When the dragnet hits Ship B  a physical component is added to the surface of ship B.  This lowers ship B's max speed/ acceleration by 10% for each dragnet that connects with ship B.  The players on ship B can then use a repair tool and scrap to remove the dragnet.  Multiple dragnets can be launched at a ship to continue to reduce its max speed. 
     
    This will vastly improve PVP encounters in the game.  As currently you almost need to have consensual PVP to even engage as one party can simply avoid PVP by running away, and once your at max speed it is almost (almost) impossible to catch up as your max speed is the same on each ship.  This will also increase PVP encounters as players will need to actively go out to remove them. 
     
    The range on these should be in the 1,000km range (5SU) (although maybe more, maybe less, opinions?) They will have seat capacity just like weapons do and need to be hooked up to a gunners seat.  They will need to have a fairly long reload. like tens of minutes.  And maybe even require a special antenna  that must be placed externally. 
     
    To bring this a step further. Have a special version of the gun that fires a laser at any ship in warp that is withen the 1,000km range that stops the ship and disables the warp for 10 minutes (ships normal engines are still functional).  This eliminates the problem of ships warping from safe zone to safe zone without any threat. (although players will still be able to warp within safezones without threat (IE the alioth to madis or thades)). Gun only works in PVP space.
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