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PhashX

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Posts posted by PhashX

  1. 15 hours ago, Hazard0814 said:

    Y'know, sounds like a good idea, though how do we control it, there has to be some way to say that X core/tavern cannot be any nearer than like X core to keep people from chaining them together. It would have to be only within the buildable region as well. Though I do 2nd an option like that, it would move some traffic away from things. Maybe have a designation you can set for only 1 construct to be home and have it boost your xp gain. Though this would incentivise more cautious pvp play as well, not like it's broken or anything. At least that way the construct you spend the most time in would be useful. Or even make it ORG based, for a "Main" construct.

    why restrict it? We get cities - cities get red light districts or streets full of pubs and bars... just give us a reason to go there...

  2. Hi,

    at the current situation, there is no real point in trading at a certain point. Sure: basic ores are a good thing to trade, but once you got a facility working, you only need ores and that's it. All Master-Crafters in the Universe will craft the same things. With the same quality... BOOOOOOOORING!

    Referencing Star Wars Galaxies: you got to craft items from different materials - every combination gave the item different behaviour. The mastery of the builder increased the chance of superior items - 

    one material made it more versatile, others more precise... you get the point

     

    Maybe we could spice basic recipies up with special things, like crystals or special and very rare ores (optional, just to make better materials - you can go with basic, though)

     

    These Materials would be very worthy, if really rare

     

    Other thing. In some places you can find relicts... burried deep in planets, lost in space... whoever finds it, can use it - and lose it! (Or sell it...) This would give a reason to travel to a certain market

  3. 15 hours ago, NukNuk said:

    moveable parts that require physics: no chance in the near future (~couple of years), they cant even manage the current load so dont expect any of this. even tho it wouldve been nice to see but its not gonna happen

    dark future, I suppose :)

  4. Would like to get a camera, which produces a stream. that you can project on a display (and make it smaller / bigger)

    So the pilot can have some cameras around his ship, to see whats going on.

     

    Maybe we could also build drones with cameras. Mobile Core, that can fit xs elements and can be radio controlled

  5. I think, the game needs  a galaxy wide system of emitter / receiver.

    create a channel and send to the universe...  same interface like emitter / receiver, but in XS to XL variants with different ranges.

    with the backlash - if you know a channel, you can listen to it and talk on the frequency... so ppl need to encrypt... writing ceasar cipher in lua :D

  6. Please introduce moveable parts / elements in the game.

     

    Parts like:

    • horizontally moveable element: place it between 2 Elements, and on use it moves one part away from the other (example: sliding door - one part is fixed to the construct, one part is fixed to the element)
    • vertical moveable element: same like horizontally, but vertically - maybe hangar-doors
    • circular moveable element: turn one side around on use

    The parts should be scriptable, and allow being turned in specific angles

  7. Writing code in game is painful. 

    Please add some functions to the in-game Lua Console

    - undo and redo

    - code completion 

    - better examples in the codex

    - shared code repository or library, where a user can write global functions, that all his boards can use - construct wide library

    - more items to script

  8. Servus, ich bin grad dabei ein paar Videos zum Thema LUA und Dual Universe zu machen. Für Fragen / Anregungen und evtl. auch gemeinsame Entwicklung bin ich offen.

    https://www.youtube.com/watch?v=_QyYHLxXgG0 

    Die Scripts, die ich bisher gemacht hab, gibts hier: https://gitlab.com/Phash/dual-universe-scripts/-/tree/master/Snippets

    Falls wer mitarbeiten mag, einfach anfragen - da könnte man schon viele coole Dinge machen, wenn man die Zeit findet

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