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OldnSalty

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Posts posted by OldnSalty

  1. Thank you Zenith Corp for a great show. It gave us a bunch of great ideas on what is possible in this game for builders. Some of my favorites were Doom Train, Thor, and the semi trucks as I am in transportation.  Also would like to congratulate our own TeeWRX82 ( <-- Discord & DU name ) for getting a nod as well in Twitter.  Hit him up for blueprints in the future. 

     

    The crew from XBC which are noted mostly from the Empyrion build series hosted by Xcalibur are doing their best to learn voxelmancy in DU and create some inspiring builds. Our corp XBC "The Anvil" is looking to give back to the community with a library to help new players.

     

    Thanks again to Zenith Corp for the cool venue.

    tw.jpg

  2. The game treats water as land where you can hover on it but that game dynamic also has drawbacks.  When you engage a vessel (start the engine) underwater it will throw you 100 to 500 meters above the water line.  I have also had heavy loads go below the waterline when landing, I loose a little bit of control (my bad pilot skils) and then the reverse happens as the ship will go to 300 kph in a second if the hovers are sideways which push you down and below the water usually ending in a crash scenario. 

     

    Its also hard to land underwater due to the intense upward thrust caused by the game mechanic to get you to sea level.  I am assuming that this will be addressed as the game goes forward. 

    Great game so far and looking forward to building in this game. 

     

     

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