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Vargen

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Posts posted by Vargen

  1. Background/goal:

    I would like to have a visiting player get waypoints from a predefined list.

     

    Today:

    We are now limited, for good reasons, not to be able to set a players waypoint without explicit activation of the programming board from that player. The problem is when the player is in VR, then they can't activate the PB. So a workaround is to use Infobuttons, that also do work in VR. But I don't want 1 button for each waypoint.

     

    With API:

    If we could link a PB to a Infobutton and have it to set the waypoint, and other parameters, we could keep the security to not spam players passing by with random waypoints but still give the option to the player to get a waypoint with some kind of logic behind. For example I could make a list on a screen that you can scroll through or pages for different sections or even a "map" on the screen with areas to visit. And as soon the player chooses one place to visit they then just have to click the Infobutton to actually get the waypoint.

     

    Dispensers

    When I'm already on it. API for the dispensers!!

    You want us to have player market's, and we do have them. But it's very tedious to change the price on 500-1000 dispensers every week. And if there where an option when buying from a dispenser to choose the amount we don't need several dispensers for the same item, with different amount.

  2. Probably not, the ship must meet some terms:

    • Be based on an XS Core Unit
    • Not have a container attached
    • Only have one fuel tank
    • Not have a weapon fitted
    • Have a maximum of three atmospheric engines
    • Not have space engines fitted
    • Have a mass not exceeding 20 tons
    • Be owned by the player and not an Org

    So why don't you fly to Alioth? Is it atmo only? Then you either need to take it apart and reassemble on Alioth (but you probably can't make a blueprint?) or add space engines and fueltank so you can fly it to Alioth. 

    One other way is to get someone in game to help you with a bigger ship and dock it and fly it to Alioth with the bigger ship.

    Don't hesitate to ask in General chat in game to get help.

  3. I would like to know what this actually means. I can't find no settings in menu's or that Alt-T toggles anything else than dock/undock. No default setting for which mode I want to use.

     

    Quote

    Thanks to your feedback, we’ve revisited our plans and made some additional adjustments based on your input. The introduction of two alternative docking modes to complement the existing default “manual” mode.

     

    To change your docking mode preference, you will need to reset it in the context menu action on the targeted new parent construct or by using the new shortcut to switch active docking to the closest docking candidate. 

     

    The "Automatic'’ mode will automatically dock you to the closest ship for which you have docking rights.
    ''Automatic (owner)'' will do the same if the ship is owned by the same entity as the pilot. 


    The docking widget is changing to display these changes.

     

  4. Could you please add the date you edited/checked the list on the first post, somewhere in the beginning, so it's clear for everyone that it is newly updated.

    The second post seems obsolete as it probobly was intended to do just that but not being used. And you want the information in the beginning so you know it's worth reading and not skipping to the last page.

     

    Great job!!!

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