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Posts
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Posts posted by Novean-71071
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My pov: Meganodes are fun but are a mistake. Its solo per node most boring experience the game will offer. I would really to see what others think about this.
Wouldnt we benefit more from mining a tile in small teams while all the planets will have their T1-5 ores averaged while we still have a decent progress towards T4-5 tiers instead of instant gratification high lvl tier mega nodes bring ?
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3 minutes ago, EatMyNoodle said:
Sounds like yall want us to stop stockpiling
I will stop when Drones are here
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Yes pls!
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3 minutes ago, Daphne Jones said:
Hi Pann. Welcome.
What does ICYMI mean?
In case you missed it
@NQ-PannHeya,
As UO/AC/DAOC/Eve (2004 acc) player when i see this names i press like Welcome and enjoy the show!
Ive 1st heard of DU August 2016 and i was pretty much scared on what NQ was trying to acomplish. 4 years later here we are, with me 90 days in beta and kicking in like there is no tomorrow I cant wait to see what 2021 brings with such awesome Devs and CMs in the team.
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You had a chance to test the game in Beta before release. The game is not like it was advertised because it just got out from Alpha. You should come back in 1 year and check out what advanced tech it will be. While i agree and i understand everyones pov i just cant understand why people compares alpha with beta and with release? I mean, you guys talk like this is NMS 2 ? wtf?
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Its easier to change the warp price cost x1-10 times and warp cell craft cost. No need to change the rng mechanics of landing around a planet in safe zone.
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Enjoy this days while they last. This will be the easiest DU version you will ever play. 1 Year from now at release you will look at this version and you will compare it with a primitive tier
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From posting a vid and sharing the info with community and NQ to naming and shaming tens or hundreds of people of cheating it didnt took long. Thats not good.
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@NQ-Naunet
Congrats on promotion. Sorry for this late reply. I wish you good luck! -
What are you trying to achieve with this topic? Attention? There is PvP and PvE. PvP and PvE are the group of things player do togheter and against each other. Combat in done via AvA, CvC and whatever comes later and goes in PvP folder. #fml #semantics
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On 10/12/2020 at 12:08 AM, BlackJack-1 said:
So can we get a charge up timer or something along those lines added to warp drives, and as well have them drop outside the safe zone. At the moment anyone with enough warp cells can just mitigate all risk of getting attacked by pressing the warp button, and if they are being ran down they can just avoid any kind of fight by pressing the warp button. It gets old and frustrating to fight a ship and have them all of the sudden disappear since combat timers are reset on player death.
It will change in few months.
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14 hours ago, michaelk said:
Meh, mining does suck. I don't think it's difficult, but it is boring. For how monotonous it is, the concept isn't very clear to new players.
It isn't like the OP gave up immediately because they want "instant gratification", they tried until they got frustrated...regardless, they aren't the first person to complain about mining -- and complaining about this bad system doesn't somehow mean you are demanding instant gratification.
Big difference between something being hard because it's difficult and something being hard because it is brain-numbingly monotonous...
in which mmo grind and farming was fun ? ARK survival ? Rust? They will add auto mining someday
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2 hours ago, Zamiel7 said:
As a veteran of EVE, I can vouch that the energy management system and fitting in that game is reasonably well implemented! That being said, I'm curious how a game with start to finish player ship creation will approach imposing reasonable limits without squashing creativity!
we dont know what we will have but its not ok ship to carry weapons bigger than the ship itself
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8 hours ago, Guest Neon Elf said:
.....has teleporters for elevators, but hast to dig thru the ground like mole to find ore? This is the stupidest mining system I've seen. I spent 45 mintues and I can't find something underground. It is physically impossible to not have something moving closer or farther away when you move, how does the distance stay the same no matter which way I run? I dig down, no change. I go north, no change. I'm withing 30m and I can't find it, the directional can't pick it up either. This is so annoying.
Instant gratification is something we dont want especially now in day 1. The more you play, the more talents you train the better it will be.
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2 hours ago, Zamiel7 said:
The only specific limiting factor Entropy mentioned in the video was in regards to weapon sizes, i.e. it won't be possible to put large weapons on an XS core. He also tentatively suggested that weapon sizes might correspond to core sizes, but that is the only specific change he mentioned was coming. He did briefly mention potentially limiting elements, but only briefly and likely in relationship to a larger redesign around construct energy management or something similar. There was no mention of limiting voxels or "everything" as you suggested.
We already have 1 radar per chair so lets see what the future brings Eve is doing extremely well with the way fitting works. Like energy/items in a relation.
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1 hour ago, Zamiel7 said:
While I agree that NQ should be working against this meta as best they can, suggesting that they broadly "limit" things sort of flies in the face of the game's player-driven, sandbox ethos. Freedom for players to build the ships they want to build and do the things they want to do carries a far higher premium.
I am not suggesting. They said they will implement it as soon as possible. Its a quote from their last vid.
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The biggest Challenge for NQ is not to make the Meta of CubeXS to meta CubeM or CubeL
How should they do it ? Limit Voxel m3, Limit Elements, Limit everything and make the players not pay with their cargo for this problems again. -
On 10/30/2020 at 1:46 PM, JohnnyTazer said:
Spreezy just did an interview with entropy. YouTube video will be up tomorrow he said. Some notes to incoming pvp changes..
- Radar lock range won't be tied to cores. A L radar will lock all cores equal distance as base.
- Cross section will take into account hit chance. To what degree we do not know.
- Choices on what elements you put on will matter. Entropy said "L weapons wont go on xs cores anymore, but to what degree we dont know, as in If you can use them still on a S or M core, but definitely not on XS core.
Elements limit on Core size also will be the biggest change to the meta cube.
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Just now, Anopheles said:
Since NQ dont want to shall we set up a "NQ interview/article" thread'?
Be the change you want to see in the world
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18 hours ago, Geckospeed said:
I bought the game with the minimum entry package, think it was two months or something. And my request for a refund was denied. My reason being that I can't play the game because graphically it's cancerous and so blurry it gives me a headache just to look at it. How this doesn't warrant a refund when I played it for maybe 10 minutes I don't know, but reflects very poorly on the devs. That being said. I'm not going to do your work for you and submit a technical ticket or report this issue on the forums as it seems others have, and that's not my job.
I leave this as a message of my extreme disappointment with this game as a product, and it's developers service, as well as warning to others who may struggle with hot blurry messes.
Why do you think the Developer charged your credit card? How about do a little research and find out who charged your credit card and ask them for refund. I have a friend who asked for refund and it was given to him. You are just doing it wrong by coming here on the forum and bashing the GM, Devs, when they are not in charge with your payment.
o7 -
and older one but important.
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55 minutes ago, Ater Omen said:
Or plug in an ore respawn mechanism.
Regeneration... Mega nodes regeneration:) Nodes suddenly start to regenerate.
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^^ But can you say any nice things about DU ?
Continue playing or quit the game (after 0.23)
in General Discussions
Posted
Yes, at release, Energy Tiles will reduce the size of the factory you can place in 1 tile