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LouHodo

Alpha Tester
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Posts posted by LouHodo

  1. 16 minutes ago, IvanGrozniy said:

    Nice turn of words there. Why not add murder and homicide to that harassment as well?

     

    Imagjne territory warfare without AvA. That's like... idk.. deciding who to marry with rock paper scissors.

     

     

    And yes, without pvp nothing in this game matters. Not the buildings, not the pvp ships, not the cool huds and lua creations, nor the cities that remain empty and desolate because there are no selective pressures at all in this game for any civilization building. It's basically minecraft. This was not the promise of the kickstsrter.

    Question how will not having AVA effect territory warfare? 

     

    If you destroy the territory market and take the territory what can they do?  Watch?  

  2. Just now, IvanGrozniy said:

    Don't tell me what to do so I don't have to tell you where to go ?

    Well having a temper tantrum like a child isn't going to change anything.   

     

    As my mom used to tell me, "don't go angry, don't go sad, just go."

  3. 2 minutes ago, ShippyLongstalking said:

    Beta is already supposed to mean "feature-complete", and DU clearly isn't.

     

    More than that, they haven't made any progress on becoming feature-complete in the last 6 months.

     

    That's absurdly slow....and not just according to our opinions, according to their own roadmaps, which show them finishing every major pillar of the game by the end of the year. If they had pushed substantial fixes and optimizations it would be a totally different view -- but basic, basic features still don't work properly or scale cleanly. 

     

    So they haven't made progress toward feature-completeness, they haven't stabilized or optimized the core features they do have, and they've scaled back support. 

     

    In what world is that "okay progress"...? 

    Beta and alpha means different things to different companies.  While I agree in most cases it means feature complete.  Well DCS World is a released product and they are constantly adding new features and updating the graphics.  So is it not a released product or is it an alpha?

  4. 18 minutes ago, IvanGrozniy said:

    You don't seem to realize what's going on do you....

     

    .24 is just a middlewear patch. They are struggling to get a simple mission system going. This, I think, is their last attempt at visual polish before say.. a single player creative mode  ea Steam release... for example. Say goodbye to single shard.

     

    You'll be the one raging on reddit when they pull the plug on the live servers.

    Nope.  I will just leave. Simple as that.

  5. 44 minutes ago, XKentX said:

    You just said "be gone" to 99.8% of the player base (.8 because .9 will require at least 1k players and I don't think DU has it).

     

    Common, how can somebody be not upset with the progress as we didn't get anything meaningful/working since balpha start. The schematics is not "content" it was low dev involvement + done like everything else in DU: there are no schems for certain items and some schems have different name from what they produce.

     

    The difference is I am patient.  

     

    I have waited nearly ten years for Star Citizen.  9 years for Cyberpunk 2077.  I played WWII online for ten years, Eve Online for 15, Mortal Online for 8.  So to say I am in a game for the long haul I mean it.  

     

    If people don't have patience then that's on them.  Sorry that today's "Gib now!" Culture created this toxic impatient bunch of gamers and customers.  Not everything is going to happen fast. 

  6. 30 minutes ago, blazemonger said:

     

    There's a really good video on that on Youtube

    TL:DR .. Healthy bank account, Determination, Dedication and most of all Ability and Willingness to hunker down and make it happen

     

    IMO none of these things are present at NQ

    There is a fair amount of assumptions in that post.  

     

    Do you actually know NQs financial situation?  No.

     

    Do you know how hard they are actually working on things?  No.

     

    Do you know the abilities or willingness of the developers?  Of course not.

     

    So we have determined this to be more trash.

  7. Toodles.

     

    1 hour ago, Demlock said:

    The only way they have hope of stirring up any form of interest in the game is if they put in NPC generated PVP missions into the mission system.

     

    And even then it's a stretch to get any interest into it but still that's about the only thing I see anyone having an interest in doing anymore.

     

    JC needs to realize that PVP is THE golden ticket to saving this fucking game.

     

    It can look as pretty as it can be but if the mechanics are a pile of bullshit then you'll have a once excited community turning toxic ... like today.

     

    That's really the only true way this shit has any hope of turning around now...again it's a BIG stretch but they NEED to make PVP better and DO FUCKING AVA for any of this shit to have a chance in hell of returning.

     

    Quit listening to fucking carebears because they're going to be the death of this game.

     

    What's funny is even the carebears are losing their shit now because the game is just that badly done.

     PVP does need work.  But just slapping more trash on a half finished or broken system now will just lead to more broken stuff.

  8. Yes you Fudsters this is at you.  How about you take your chicken little attitude and just go.  No one wants to see your constant crying about how you feel things are failing.  Tell me about how you have developed any major MMO in your life and how you are successful producer in something other than tears on your cheeks. 

     

    So how about you do the DU a favor and take a long hard drag off of the shut the hell up pipe.  And then ride on the get the hell out elevator.

     

  9. 16 hours ago, DontPanic said:

    LOL

    Man what problems do you have.

    I have no problems except with the victim culture and virtue signaling spineless saps that are everywhere today.

     

    "Oh waaaah something didn't go my way!!!!".   

     

    "Oh waaaah someone said something I didn't agree with CANCEL THEM!". 

     

    So if you quit playing or unsubscribe to the game and your stuff is just left littered everywhere.  Why would it matter if it goes to salvage to you?  You quit.  Savvy?

  10. Just now, SirJohn85 said:

    Same goes to you pal. 

     

    If you don't know that this was the German CM of NQ and then insinuate that I can't read, then I'll gladly play the game and show you up here, as you sometimes try to do with others.

    In EVE Online they have gone through over two dozen CMs. 

     

    CIG has gone through 4 since they switched over to Spectrum.

     

    World of Warcraft has gone through probably a hundred. 

     

    So..... As I said before and I will say this again.  The CM position is not a permanent position it is very fluid and volatile.  People come and go like water through a pipe.  

  11. 2 minutes ago, SirJohn85 said:

    Of course, AvA is a recurring event that takes place annually, I forgot...

    But anyway, we'll see what comes.

     

    Same. One of the few games that has an idea that can convince and is already financially secured, KS was just extra money, as the ceo said.

    It is in early beta.   I can't think of one game that I have played in the last 30 years that is anything near where it was on early beta.

  12. 1 hour ago, SirJohn85 said:

    But you do realise that NQ has lost more than one CM in the last few months? 

    And the lack of support at the weekend?

    And that the game designer of Eve left after 8 months, who was praised so highly in a news report?

    And nearly 40% left according to the linked in statement from someone a few ago here in the forum?

    Read what I said... I didn't say a game designer of EVE I said CM.

  13. 1 hour ago, Snipey said:

    You are comparing static games and a block based game to a procedurally generated single shard civ building game with dynamically rendered 3dmodels from the meshes people build and do it on the fly to not mess up the LOD so much. They manage to do all that with very little lag or hiccups (aside from the few exploits we have seen with the foolish concept of trusting the client too much to save their server bills).

    Would you like to grasp at more straws please?  

     

    There is no other MMO currently on the market or in development that is what DU is attempting to be.  

  14. 2 minutes ago, SirJohn85 said:

    AvA was postponed without a date after release. That's a fact. Don't explain to me what facts are. 

     

    It's only a matter of time what we see this year.

    Postponed is different than cancelled.  

     

    The NBA season was postponed last year.  

     

    And it is still planned.  It's not like they suddenly said, "we decided we aren't going to have PVP and well AvA is to hard so we will only have premade constructs allowed from our very small selection.

  15. 1 minute ago, Daphne Jones said:

     

     

    Starbase looks horrible to me. When DU collapses, I'll probably go back to SC for MMO and KSP for ship building - I have a pretty capable space plane in KSP that I've been having fun with.

    I haven't fired up KSP in years.  I have over 8k hours in that game but I ran a realism overhaul version. 

  16. 56 minutes ago, SirJohn85 said:

    There are specialists who are happy to take care of this. Law firms have already specialised in KS cases.

     

    This is not a matter of feeling, but of facts. If I see that AvA is a main goal of KS and this is not adhered to, then there are problems. And that is the reason why NQ gives a bad image to crowdfunding platforms. Games like Pantheon, Ashes of Creation and the other mmorpg would have surely benefited more from it. And now you have to look at rubbish like this.

     

    You have no facts.  Yes NQ said they will have an end goal of AvA.  Now are we anywhere near that end goal?  No.  Have they violated any of the terms set forth in the kickstarter or on their sales page? No.  

     

    There is a difference between speculation, assumptions and facts.  Right now you have an abundance of the first two and none of the last.

  17. 1 minute ago, SirJohn85 said:

     

     

    And then portraying NQ as a scammer is already enough. :)

    If you feel that way.  Good luck proving that in court.  I am no lawyer but I can already tell you that claim by itself carries about as much weight in court as trying to sue NASA for allegedly faking the moon landings.

  18. 2 minutes ago, SirJohn85 said:

    You're comparing triple AAA and established developers with an indie studio?

    CCP wasn't a AAA developer 18 years ago when EVE was in beta and they lost one of their first CMs.  

     

    CIG is far from a AAA developer they try to be but they have had more turnover than two game companies combined.  

     

    Wurm Online literally lost one of its co-creators during development.  He went on to creat Minecraft.

     

     

  19. 1 minute ago, Musclethorpe said:

    To my understanding, there is going to be some sort of reflex timer to prevent this, not to mention only exterior hexes will be attackable. The is a bit of a moot point anyway, as space combat is ironically one dimensional right now and in a bad place. The cart is being fully put before the horse when discussing hex warfare.

     

    I'm not even sure about any future prospects with the latest turn of events. Support has been gutted and the most recent community rep as stepped/down been removed. I've been on sinking ships before and I am starting to get similar vibes. I've played the PTS and it isn't enough to turn the tide, as it stands.

    Fair enough.  That's your opinion.  

     

    The CM has nothing to do with development, it is a shame but CMs come and go in MMOs.   

     

    If you feel the "ship is sinking" then feel free to go.  Just be kind and give someone active your stuff.

  20. 1 minute ago, Musclethorpe said:

    You clearly didn't comprehend what I said. I didn't say it should be safe 24/7, I said it's silly that they are vulnerable 24/7. That is a big difference, as absolutely no one is going to be able to staff a space station all day, every single day, no matter how many personnel you have. A timer and perhaps AI defense, as you suggested, is the only reasonable way.

    No I got what you said.  This is why I brought up the AI defense.  Which was supposed to be something that came later.   I remember that being brought up in a Q&A a while ago. 

     

    I mean there is going to be no way to protect anyone's ground bases come territory warfare.  It will be nothing but off hour hex grabs.  

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