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Buck_Rogers

Alpha Tester
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Posts posted by Buck_Rogers

  1. On 11/14/2020 at 6:52 AM, NQ-Naunet said:

    You're the best, @le_souriceau - this is so key. Thank you for kicking off this discussion!
     


    Don't stop! Never! :D 

    I'll be watching this thread! I sure hope it generates lots of great insights. C'mon quitters, let's have it! 

     

    I quit. You don't give a shit about us. Tech support now useless even though most of the problems were caused by your bugs which haven't been addressed since beta started. I'm a solo ship builder and wanted to stay that way so you personally crapped on me. I could go on but I just don't like NQ and the game anymore. Bye.

     

  2. 8 minutes ago, Olmeca_Gold said:

    It's not my prediction that piracy would be viable under current mechanics with player numbers of a full release. Improvements like warp bubbles and webifiers could change that. Still, I think ship deletion is too powerful a mechanic that'd also kill the viability of piracy. Perhaps not immediately, but 6 months down the road (once everyone learns that's the best way to punish/discourage pirates).

    I'm not against pirates. The game would be pointless without them. We need a balance. Maybe there could be an element/weapon that could deactivate the ability to destroy a ship, container or element, and this needed to be link's to a gunners module in place of a gun or 2 guns?

     

  3. As a ship designer I feel like I will be pushed into designing boxes. I know you will be changing some things like radar cross section and power supplies but will this be enough? I can already see that pvp'ers are changing designs from cube to cuboids (rectangular box) with the pilot seat buried behind thick layers of steel or even gold. with pvp space being expanded and warp cells becoming less efficient it won't just be the pirate ships that will be long boxes but it will transfer to other ships. Box luxury ships, haulers etc. Would it be possible to maybe restrict wall thickness or maybe a seat/cockpit have to have a clear view forward? These are just 2 of my ideas I'm sure some other people will have much better.

  4. On 12/4/2020 at 1:36 PM, XKentX said:

    Currently XS guns are a complete waste. Don't waste your skillpoints on them. (Everyone flies around with L and a gunner or remote). L gun has 50% hit chance on S core. It blows big holes in it.

    Next balance patch we will see but nothing currently indicates that xs weapons will be any more viable. Their damage is just too low. You shooting for 10 minutes is like 1 L gun volley.

    If you do it for cosmetic purposes then just don't connect them.

    Thanks m8.

     

  5. G'day guys. I am trying to fit xs railguns to a cockpit controller. It is possible to fit 2 xs railguns to a cockpit controller with S radar handling 4 and control unit capacity handling 4. I was aiming to fit 4 xs railguns. It has been brought to my attention that I can't fit 4 guns. I am just 2 days from S radar handling 5 and control unit capacity handling 5. I can already fit 2 guns to the cockpit, so what is the point of S radar handling 5 and control unit capacity handling 5? It is a lot of time to train these skills but now I have almost got them it seems like a waste of time. Am I missing something? and is it even possible to fit more than 2 xs guns to a cockpit controller?

     

  6. On 10/13/2020 at 3:18 PM, GraXXoR said:

    While I completely understand the need or at least desire for a reset, I wouldn't stick around for it.

     

    The game is glorious, but it's also gloriously incomplete and mostly still broken... from physics, to RDMS to PVP to the "economy".. And especially the economy, which is beyond a joke...  So many designs choices and conscious decisions that can only politely (and I mean this politely) be considered completely retarded have allowed players to skip entire segments of gameplay (the one month voyage to space, anyone?) and create a vast, nay inconceivable amount of wealth (200 L containers frivolously left open to a subordinate?)... NQ have allowed exploiters to roam Scott free and it's very likely they have no idea the full extent of the abuse their systems came under...  Even  offering information fishing expeditions to find the miscreants disguised as "armistices".

    I have recently been looking back at my efforts so far and got to wondering, what has it all been for?

    It's a question many more people would ask if they were told a full wipe was in the works.

    The day the wipe this game is the day I quit this game!

     

  7. I have just wasted 5 hours of my life trying unsuccessfully to login. JC! I couldn't give a crap about being able to wave at my friend or do a fancy dance. There are so many performance related issues that need fixing. Logging in without getting a hundred network errors would be a good start. There is the broken containers, game just dropping out, chasing ghost nodes of ore,. Don't get me started on Alioths market area. IMHO I think that you allow all these ships to break the rules is causing most of the problems in the first place. ENFORCE THE RULES and scrap the pile of junk . 6hr time limit.  It gets that bad you have to land far from the pad and use your maneuver tool just to be able to use your container. So instead of doing updates that allow me to blow a kiss to a girl that is probably a boy. Get all the devs working on issues that will at least allow us to login and fly our ships without the controls sticking and smashing it to bits, so we have to waste our and your time on discord trying to get teleported and our ship fixed!

     

  8. On 10/12/2020 at 12:49 AM, CasraTX said:

    Look, straight up, give people a choice.  There will be those that vest time, money to create their DU experience.  Wiping that would be by the polls bad, and yeah in a game like this it would be not fun.  On the flip side, new people looking to join, prime targets would be Eve players and others, who would see the giant lead time others have and decide "yeah... no." means that not wiping deters future.  

    Compromise, a "fresh server".

    Maybe you are like me, spending time tinkering around, and realized you made a lot of mistakes as an uneducated "wow that video looked cool, I'mma try it" blind hop in.  The concept of a fresh start is appealing.  
    I'd give Beta players 2 days max to hop in.  Maybe let them carry over 1 million in credits, a special title and maybe extra training points for their time vested.  This would encourage some to make the switch to help the new server take off.  

    Make it clear to new players when game is live "If you come here, this is a vibrant established server where many players have built a flourishing economy and community"  And "If you start here, it's the wild west, a fresh start where veterans will have a small boost of training points and credits but really the playing field is "even".

    I think that would be the best compromise.

    The day they wipe this game is the day I quit this game.

     

  9. On 10/12/2020 at 12:49 AM, CasraTX said:

    Look, straight up, give people a choice.  There will be those that vest time, money to create their DU experience.  Wiping that would be by the polls bad, and yeah in a game like this it would be not fun.  On the flip side, new people looking to join, prime targets would be Eve players and others, who would see the giant lead time others have and decide "yeah... no." means that not wiping deters future.  

    Compromise, a "fresh server".

    Maybe you are like me, spending time tinkering around, and realized you made a lot of mistakes as an uneducated "wow that video looked cool, I'mma try it" blind hop in.  The concept of a fresh start is appealing.  
    I'd give Beta players 2 days max to hop in.  Maybe let them carry over 1 million in credits, a special title and maybe extra training points for their time vested.  This would encourage some to make the switch to help the new server take off.  

    Make it clear to new players when game is live "If you come here, this is a vibrant established server where many players have built a flourishing economy and community"  And "If you start here, it's the wild west, a fresh start where veterans will have a small boost of training points and credits but really the playing field is "even".

    I think that would be the best compromise.

     

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