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SpyderNet

Alpha Tester
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    SpyderNet reacted to Rimezx in Radar jamming   
    The idea is adding radar jamming elements for ships to use. 
     
    How it would work: 
    A ship fires its radar jammer and it stops all ship radars with in range from functioning of a limited time.
    The radar jammer should have a limited range less than maximum radar range and also a cooldown.
    The ship that had its radar jammed cannot get jammed again for an X amount of time. (this is to prevent having multiple jammers/ships and using jamming in rotation to get away).
     
    This would make pvp much more interesting and less decided from the start. It would give the player a mechanic to outplay the opponent after the engagement. You could
    change course rapidly, brake, accelerate within jam time to change the course of the fight. 
     
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