The idea is adding radar jamming elements for ships to use.
How it would work:
A ship fires its radar jammer and it stops all ship radars with in range from functioning of a limited time.
The radar jammer should have a limited range less than maximum radar range and also a cooldown.
The ship that had its radar jammed cannot get jammed again for an X amount of time. (this is to prevent having multiple jammers/ships and using jamming in rotation to get away).
This would make pvp much more interesting and less decided from the start. It would give the player a mechanic to outplay the opponent after the engagement. You could
change course rapidly, brake, accelerate within jam time to change the course of the fight.