ilodev
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Posts posted by ilodev
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Thanks! finally some really needed answers!
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Keep it up! I know I'll be happy just when it is ready, I'm not here for the rewards anyway
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On 6/19/2019 at 3:40 AM, GeniusGames said:
Therefore it would be cool if you could decide for yourself that you can make all voxels as transparent, but with the same security, Health Power (HP) as the normal voxels.
Wouldn't it be better if this only happens from the interior (so you can see the exterior from your ship) but at the same in the exterior becomes a camo material that blends perfect with the background so they can't see you? and for the same price, can this feature make your ship invisible to radars? and just to squeeze that last drop, can this feature also make the ship ignore physics? that all together will be perfect for pvp.
/sarcasm
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I'm not saying it is not a good idea, it is, but some things have to be done in game.
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Yay, lurking the internet for long about DU, decided to bake now because of the lack of info I could find, the curiosity was killing me! See you all around!
Add support for atlas-type images on lua rendering scripts
in Idea Box
Posted
This would help aliviating the need of uploading multiple images when you just want a set of icons for your screens.
Following the current image adding function, we could reuse the current one just adding extra args at the end that when ignored, they will use the full image size
Or just make it a new API to get the atlas image from the loaded image
anything from screen button images, cockpit shapes, decoration or warning signals, org logos etc could then be uploaded on a single image and reused as required. The process of validating the images would still be same