NQ-Deckard Posted December 20, 2022 Posted December 20, 2022 Hello Noveans, We've deployed a new hotfix. Dual Universe is now in version 1.2.1. The change log can be found here: https://www.dualuniverse.game/launcher/patch/release-121 Let us know how you feel about the changes below. Thank you all for your support!
NQ-Deckard Posted December 20, 2022 Author Posted December 20, 2022 Following many crash reports, we reverted one fix from the 1.2.1 change log to resolve the crash. This following issue will now be revisited in the new year: [Blueprint deployment] Fixed a rare issue where blueprints would be deployed very very far from the correct position. The issue was caused when a ship was deployed on or while standing on a construct that the client no longer deemed in existence, this usually means that the construct unloaded. This can likely be avoided by ensuring the construct you're deploying a blueprint onto is both rendered and in your field of view until the construct is fully deployed.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now