NQ-Deckard Posted December 20, 2022 Share Posted December 20, 2022 Hello Noveans, We've deployed a new hotfix. Dual Universe is now in version 1.2.1. The change log can be found here: https://www.dualuniverse.game/launcher/patch/release-121 Let us know how you feel about the changes below. Thank you all for your support! Link to comment Share on other sites More sharing options...
NQ-Deckard Posted December 20, 2022 Author Share Posted December 20, 2022 Following many crash reports, we reverted one fix from the 1.2.1 change log to resolve the crash. This following issue will now be revisited in the new year: [Blueprint deployment] Fixed a rare issue where blueprints would be deployed very very far from the correct position. The issue was caused when a ship was deployed on or while standing on a construct that the client no longer deemed in existence, this usually means that the construct unloaded. This can likely be avoided by ensuring the construct you're deploying a blueprint onto is both rendered and in your field of view until the construct is fully deployed. Link to comment Share on other sites More sharing options...
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