SevSaint Posted August 18, 2021 Share Posted August 18, 2021 Add a function such as holding alt shift control etc. While holding you can merge two existing voxel pieces together without having the voxels combine and merge on vectors. Maybe make it a tool function. Having a square and circle combine as you move one of the two together. Voxel Library suggestion. Also players to store voxels as there own blue print. If i make an engine housing for L Atmo Basic Engine instead of storing it as a separate core, just allow the player to high the voxel with a tool and save and name it. With the same tool the player can choose presaved voxels by the name they provided. Link to comment Share on other sites More sharing options...
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