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Scrap QoL improvement


Shadow2068

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I'm not sure if this had been mentioned before, but is there a practical reason for having multiple different scraps with identical purposes?

 

Situation: Currently scrap only stacks with itself. There are recipes utilizing all the core elements to convert to unique scrap piles. All core elements of the same tier produce scrap that functions identically.

 

Trouble: This makes the scrap system a little convoluted with virtually no benefit to gameplay. Knowing what scrap falls into which tier and having to keep different piles of scrap depending on market prices just doesn't feel good. 

 

Action: Keep the separate recipes, but produce uniform outputs. The naming convention of Basic, Uncommon, Advanced, etc. already exists. Have all tier one scrap recipes produce 'Basic Scrap'. 

 

Resolution: This will continue to allow scrap made from all core elements, but streamline the products. It would further strengthen the core tier naming convention (Basic, Uncommon, Advanced, etc.) for new players. Would help declutter inventories.

 

P.S. The same could be done with fuel so you can more easily fill your space tanks.

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