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Virtual joystick in DU needs help


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Normally how a vjoy works is that when you get to the edge of the vjoy area your mouse input is clamped. In DU your mouse can fly off the screen far beyond the vjoy circle into a deadzone where it will take an unknown amount of time to return your vjoy to center. The border of the vjoy is essentially used for re-centering so you dont need to lift your mouse and the mouse dissapearing into a deadzone is quite bad. Just clamp the mouse and the vjoy is perfect.

 

Bonus: let us control the size of the vjoy circle and inner deadzone.

 

Thanks.

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On 9/11/2020 at 7:06 PM, TorMatthews said:

Normally how a vjoy works is that when you get to the edge of the vjoy area your mouse input is clamped. In DU your mouse can fly off the screen far beyond the vjoy circle into a deadzone where it will take an unknown amount of time to return your vjoy to center. The border of the vjoy is essentially used for re-centering so you dont need to lift your mouse and the mouse dissapearing into a deadzone is quite bad. Just clamp the mouse and the vjoy is perfect.

 

Bonus: let us control the size of the vjoy circle and inner deadzone.

 

Thanks.

I also had this problem one time. Made a perfect backflip at the market accidently xD

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