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New set of tools and buildings


dmitrynest

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New tools and buildings:

Portable Digger Chisel (a miniature knife-like tool with a chisel at the end to bite into the ore). Initially present in the inventory.
Requires "Mining Level 1" skill.
Pickaxe (allows you to dig more ore than a digging chisel). Requires "Mining Level 2" skill.
Drill / hammer drill (much more efficient than a pickaxe, but requires electricity). Requires the skill "Mining Level 3".
Automatic portable drill (it itself extracts ore under itself, but the depth of mining is small. You can add a module for automatically throwing ore out into a certain place. Has its own power source). Requires the "Mining Level 4" skill.
An automatic ore drone (unlike a portable drill, it goes to the ore itself, extracts it and transports it to the specified place). It can be a companion for the player, or for his equipment (ship for example). Requires the "Mining Level 4" skill.
Laser Ore Portable Splitter (a large cannon with a laser that splits ore at a distance. Placing different crystals allows you to mine a specific ore much more efficiently) Requires the skill "Mining Level 5".
Quantum Portable Ore Splitter (breaks down ore in a dedicated area without the use of beams or mechanical impact. The most advanced tool in the game). Requires the skill "Mining Level 5".

Ax (allows you to chop down trees and bushes, obtaining a resource - Wood). Requires the skill "Wood extraction 1 level).
Chainsaw (cuts wood faster than an ax). Requires the skill "Wood extraction 2 level).

Shovel (allows you to dig the ground, used before the digging pistol appears). You can dig in 2 modes. 1 manual - you scoop up the earth, manually unfold the shovel, press the button and the shovel brings the earth into a bucket or to the surface. 2 automatic by pressing the mouse wheel - the character digs the ground without stopping, without
participation of the player, if there is a bucket nearby, then pours earth into it.
Bucket (you can pour earth from a shovel into a bucket, or pour water from a lake or sea, and then drain or throw it out to a specific place.
inventory is obtained).
Sieve (with the help of an additional bucket of water, you can get ore even from ordinary sand, but in very small quantities).

Binoculars (allows you to view distant objects).

Fishing rod (allows you to fish in water bodies). Added the Fishing skill, which is not pumped automatically while fishing is in progress.
Bait (bait - i.e. a worm or beetle can be found in an excavated block of earth). You cannot fish without bait.


Basic set of tools (case with a hammer, a set of screwdrivers, etc.)
Electrician's toolbox (case with pliers, blowtorch, etc.)
Plumber's tool kit (gas wrench, wrench, gaskets, etc.)

Workbench (can be made from a set of items):
Vice.
Tool box (1 box holds 1 set of tools, but you can also put tools on the wall or the table itself).
Wall-mounted tool holder (available later)
Portable oven with heating element (available later).
Metal sheets and pipes (from which the base of the table is made).
- What is the workbench for? He helps craft items by hand. Items are crafted faster than if the player crafted them while running somewhere, but not as fast as in a factory.
- The workbench is convenient, you can carry it with you and quickly create what you need anywhere in the world.
- The workbench does not work without a set of tools installed. Depending on the thing being created, you need a certain set of tools or several sets of tools.
- The workbench is what the player needs before creating the factory.
- The workbench can be improved (there is a vice MK2, boxes MK2 with the best characteristics).
- It is possible to build a Workbench of any shape using micro-voxels and save as a blueprint.
- Vise MK2 is supplied with an engineering cloth for the table (for marking), as well as small tools that are installed on the table.
- MK2 boxes are 2 times more in height and depth and allow not only to place tools inside themselves, but also other items (this is a kind of warehouse).
- The stove is necessary for making ingots from ore, etc. The workbench can be used without the stove, but then the set of recipes will be smaller.
- The workbench can be connected to the mains.


- The basic set of tools can be equipped in a hand (then the hand will hold a hammer and change it from time to time to a screwdriver). To build something - now you need to use this set of tools. There will be animation - hammering,
tightening with a screwdriver. To disassemble the structure - these tools are also used.
Later the set is replaced with a "pistol", which is now in the game, faster and more versatile. Or for an intermediate set where gas welding is used.

- The construction of a building or unit now occurs gradually with the appearance of structures and their gradual closure at the animation level (as in Space Engineers), so it's more interesting.

New buildings for the factory:
- Conveyor belt (physical, not in the form of arrows - as it is now).
- Conveyor elevator (vertical belt).
- Conveyor connector (connects 3 belts into one).
- Conveyor splitter (splits 1 belt into 3).
- Rack for installing conveyors (allows you to install 2 conveyors.
You can put one rack on top of another).
- The conveyor belt and the elevator can be improved (different levels of MK), this increases their throughput.
- The conveyor belt, like the elevator, requires power supply.
- When objects pass through a conveyor belt or an elevator, it is visible visually.
- The conveyor system has worked well in Satisfactory and Factoryo games.
- Clay oven (made of clay and stone - from scrap materials in nature),
allows you to smelt ore without using the Workbench. The ore turns out to be rough, dirty, but still more expensive than ordinary ore. The stove requires a new item - a lighter, or "Fire", as well as a new resource "Wood". The furnace creates the "Coal" resource during operation.
Coal can be thrown into the inventory of the stove, then the stove will work longer.

- You can make a fire in the forest using Wood and Flame / Lighter. Sit
with friends in the evening over the fire and make plans, dream :)


- The resource in front of the player is now displayed not only as a name, but to the left of name is also an icon of a chemical element inside a sphere (periodic table).
The icon is colored.
 

 

P.S. - Why all this? Argument - too cool tools are initially available to the player. This is the "divine level". It can be assumed that when people escaped from Earth, they did not have enough resources to give each colonist such advanced tools. Better to start with simpler and more affordable ones that can be easily manufactured. Moreover, the Earth was depleted in terms of resources - when they began to build the ship. This is logical.

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