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Here's my list of top things I'd like to see in the game regarding building.

 

1 It'd be nice if we could have a way to set the X,Y,Z dimensions of a voxel shape we are going to deploy.

You know, rather than counting by 25cm increments until I get to 1600m x 890m x 530m for my Star Destroyer. Seems  that could be tedious.

2 It'd be nice to be able to have a map of my ship I am making; its internal elements and internal voxel structure. Otherwise I think I could get lost inside my ship while I'm building it. ; )

I'd like to see a few dynamic elements added -

 

3 A clamp element that can connect/disconnect  a dynamic construct to another dynamic construct or to a static construct.

4 A turntable element that can be used to create a hinge, turret, or axle.

5 A linear motor - something that can move groups of voxels parallel to each other like a train on a track or a sliding door.

6 Some kind of layer / grouping tool - would be useful especially for very complex constructs

 

Yes I am thinking like I'm building with legos only unlimited pieces - awesome!

Anyway, the game looks amazing already and I'm looking forward to the end of the month.
Hopefully these things will end up in the game at some point in the future.

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