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Showing results for tags 'help me out'.
There is a burning question on my mind that I need answering, which both discord and the in game help section have failed to answer. how does hit probability work? everyone knows that it is based on cross section, but how does it work exactly? take this beautiful tie fighter I drew in 10 seconds with MS paint (fig.a). is hit probability worked out by: fig.b) a square around the ship, being more likely to hit if the square is larger fig.c) the area of the ship from the direction you are hitting from, being more likely to hit the more area there is. fig.d) shooting a raycast; if it hits, it deals damage. second off, is this only calculated from the front, or from other angles as well? you may not think it, but this makes a HUGE difference. for example, if DU uses figure b, having ships with wings like a tie fighter would be a severe disadvantage, because it would have the same hit probability as a cube the same size. Anyone who has knowledge about this/ is willing to test this out would be a great help to me and the community in general. This is the kind of stuff that needs to be documented but isn't.
So everything on joystick works except for pitch up/down. Up/down pitch binds only to one axis on joystick, so I can only go either "up" or "down" using joystick - not both. Anyone that can help me? I'm disabled and prefer joystick.
I have been getting login timeout every time I try to launch my game, except for the first time, it logged in but only made it to 52% on the loading screen before freezing. Since then every time I try to log in it says LOGIN TIMEOUT on the screen, I know my login is correct, I have uninstalled and re installed my game, I have checked the firewall, it all seems fine. I don't know how else to troubleshoot atm, if anyone could help that would be great.
Where did you guys learn the language Lua? I've been reading the 5.3 reference manual, but i'm worried that it is not a reliable source; it is a few years old, and I'm not sure how recently the syntax was updated. Thanks for the input. Here's the reference manual in case you want to check for relevance: https://www.lua.org/manual/5.3/manual.html