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Will Dual Universe have Security Cameras, like CCTV for when you want to keep an eye on your facility, ship, or city from one room? If not I think that would be a good idea. Also do you guys have any idea what the system requirements would be for a PC to run it? I really hope mines going to be good enough. Anyway the game is looking great so far and I can't wait for the final product! (I couldn't find any other threads that seemed like the place to put this little question of mine so i hope this is the right one.)
So will you guys be adding anything in terms of CCTV cameras, so if someone wanted to add a security station in their facility, they could place cameras to watch over their facility from one room? Also, do you guys have an estimate on the system requirements yet? Great work on the game so far I can't wait to play!
I'm thinking of a wide variety of specialized and fully upgradable equipment that are easy to set up but require skills to updrade. Depending on the system's complexity,such system can be used to monitor a small ship,or even a large city. They can also be an important asset in the Secret Intelligence Warefare. Set up hidden cameras or microphone bugs on the enemy faction,listen in on their conversations or steal personal passwords. Monitor your small ship or even your large city from the safety of your own personal CCTV security room. Add voice and facial recognition and have the database automatically inform you of potential threats. With the use of a Radio Frequency Infiltraton Device,listen in or highjack on other people's radio frequencies. Set up a sattelite and make your own Gps Triagulation Device (GTD) ,with the right skills you can find anyone,anytime. Use the satelite's bird's eye view to spy on your enemies or just observe your citizens for the glory of Arstotzka! Make use of sensor devices tied to trigger an alarm or possibly clever desinged traps and secuity turrets on your property. The possibilities are endless,imo if they are implemented correctly they can enhance gameplay immensly!