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  1. discordauth:N00DgWswYnWIBrMSrdC3aQqkC0NKA_Zj0uFgRyEYHDI=

  2. discordauth:N00DgWswYnWIBrMSrdC3aQqkC0NKA_Zj0uFgRyEYHDI

  3. Hi, I just made this account to post, but I've been lurking for a while. So, we might look at this in a different perspective. Why would you lock someone up? Because you don't want them to do whatever they did again, whether it was an assassination attempt, or whatever. So, instead of locking them up, what if instead there was something lootable on their body, which you could then make an item that would not allow that person to go near it, or perhaps not be able to use weapons or some other debuff. This might require the looting of several bodies, or some sort of generator that has to be on a stationary construct, but it would do the same thing as jailing, while still being fun on the opposing side because their not trapped somewhere for so long, they are just back at the resurrection node because they were killed, and are still allowed to do practically whatever they want.
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