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DragonFire

Alpha Tester
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  1. Like
    DragonFire reacted to Eviltek2099 in NQ Hates Safe zone asteroid miners!   
    You go there. I didn't start playing this game for PVP. 
  2. Like
    DragonFire reacted to Eviltek2099 in NQ Hates Safe zone asteroid miners!   
    to add to this is the desync issues where you think your mining a node but it isn't really there and you have to relog to see that your just in a big empty hole!
  3. Like
    DragonFire reacted to Eviltek2099 in NQ Hates Safe zone asteroid miners!   
    I haven't posted a lot here but I feel the need to vent!
     It is nearly impossible to get valuable ores off of safe zone asteroids now due to the 20 or more players on each roid competing for the resources.
    Only way to get them is to wait for one to NEWLY pop up in RUMOURED and be quick about getting there. NQ turned this into a waiting game followed by a race to the rock! Popping out one roid every hour is NOT a good way to limit ore. Please reconsider this change. It would be much better if 5 to 10 were released at a time so that it would thin the heard!
    This is not fun and I have lost the will to even play. 
     
  4. Like
    DragonFire got a reaction from Eviltek2099 in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    @NQ the idea behind this is solid. I'm sure everyone can understand what trying to be done here. how ever it feels a bit too extreme as well as going too much power to the individual player. this is my first biggest problem with that " update ". being apart of a once popular org with lot of players. your always watching your back for that one bad person to troll you or your group. taking all the power of core limits in an org away from the group or leader of said org is just going to make it is that much easier to troll orgs and take constructs from them.  if a player can give and take your org core from any org at any time once a month. its just going to cause a huge mess and split people up even more then they are all ready. giving org cores to an org needs to be Simi permanent, or permanent. make the player have to ask the org for there core slot back or something. let the legates of the org know before they lose 1 or all 25 core all of a sudden. if those cores are tied up in a building its not easy to get the limit down as if it was tied up in ships. 

    Secondly, only allowing a max 25 org cores per person is just too few for those who want to build and design. yes we can all have our 17 personal core or so, but if a lot of people want to have there personal stuff as well as be apart of a few groups. and with mining out post for preanal workings. all those cores will get used up quick. i fell a more realistic number would be to double the org cores a player can give out and that would fix the issue most of have with the number or cores. don't change the limit for orgs "1625". that's a great and high number. lot of room to grow if you can get there or close with out the floor being pulled out from under you.

    Finally, if this does go through and im sure it will in some way or another. are you going to help those of us " the design orgs " who are most defiantly going to be way over the core limit and need to pick up lots of core. strip those cores quickly. or are we going to have to have to cry as we rip down, months and or a year or more of work form dozens of people and friends. 
     
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