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Decker

Alpha Tester
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Posts posted by Decker

  1. 24 minutes ago, Tethrazor said:

    Got to love it when people who have no idea what they are talking about and have spent no time researching the project, come here and troll post.

    Right. :) 
    Or that make a whole marketing thing of ioocy.  I really didn't realize UO was such a bad influence.  A shard is a part of a thing (databases) and is not a whole thing itself.  If it was a whole, it would be a crystal.  Or it would be a pane... or a glass... a shard is never a whole.

  2. Alright I give.  

     

    This is probably a better definition of the origin.  From what I learned by observations over the evolution of this whole thing from the 80's ... a shard is a part of a whole, the whole being the cluster, and a shard being a single computation unit as I said before.  Apparently it's more popularly used for databsae, where the database is split between multiple computational points, which is closer to my definition( So for isntance eve would be 'sharded' even though it's one server, or Elite dangerous... or Second Life....)  ... but apparently it has other origins that end up regarding the server as a whole....

     

     

     

    from http://forums.riftgame.com/general-discussions/general-discussion/40451-why-servers-called-shards.html

    Default Why are the servers called "shards"?

    Quick history lesson:

    MMORPG servers have been referred to as "shards" for a long time. The reason for this was the lore behind the original Ultima Online. In that game, the wizard Mondaine bound the world of Sosaria into a crystal orb in order to magically control its destiny. When the Avatar defeated Mondaine, the orb was shattered into "shards", each of which contained a perfect copy of Sosaria that continued to exist in parallel. These shards represented the individual servers of the game world. 

    As time went on, servers of many MMOs were casually referred to by players "shards" despite being officially called by other names. WoW has realms, for example.

    Why, then, does Rift refer to their own servers as "shards" within their own client unless they simply don't know that the word "shard" originally had a meaning other than simply another name for an MMO server?

    Not that I'm complaining. I find the evolution of words interesting. Just thought you might like some background on this little oddity.
  3. Dual Universe is a Continuous Single-Shard sandbox MMORPG taking place in a vast Sci-Fi universe, focusing on emergent gameplay with player-driven in-game economy, politics, trade and warfare. Players can freely modify the voxel-based universe by creating structures, spaceships or giant orbital stations, giving birth to empires and civilizations.

     

    Single Shard?

     

    Do you even know what a shard is?  There's no way you're going to host this on a single computer.

  4. Moving around is the least of issues.... teleport, slide, arm swinger, or even moving up and down (hot runback vr, running simulation, which leaves your hands free to do other things).  Hand thrusters (star rangers VR)

    Though I suppose since it's a custom engine they'll have more issues than someone using unity or unreal for instance.

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