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Alpha Tester
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Everything posted by Allione

  1. Hello, this is the idea of a in game voice system based on a certain point. There's a background on reddit these days, and given the picture is representative of the path DU is trying to go down by, it is fairly self evident that we will need some sort of an in game voice system that will let us "listen in" on conversations and allow us to "whisper" what we talk about. I know that you can bypass it by using discord which means corporate espionage via eavesdropping is out of question but the vibes the game would create if most people just used the voice chat in a positive (like market business transactions) manner are vibelicious. Thanks for reading
  2. not a dyson sphere that's just ridiculous, but some sort of giant construct that cou can't actualy get too close to, it would be lore driven, not an actual construct you can control. Now that I think about it it probably doesn't play well with the ideology of "everything is a construct." It'd still be nice to have some sort of global lore progression hmm. edit.: the point is not to take away the freedom of a sandbox game, it'd be a mix of best of both worlds.
  3. Hi, as I am listening to the DU soundtrack I am having this vision for the game where players actualy manage to pull off the global resource gathering ability (I mean actual real people, not our avatars) and we build these large structures that take several thousand of people working together in some manner. Is there going to be some lore that keeps us on our tracks? From lore perspective it sounds something like "ok, we're an epic civilization that just landed on this piece of rock. So what's up? ... Yeah yeah, rebuild the civilization that's a piece of cake. Should we try to build some sort of giant sun engine?" Is the narration-based gameplay direction something that is in the mix of ideas? Thank you
  4. I appreciate you trying to help (and it does solve the immediate problem) but it doesn't solve the issue.
  5. For people who use tampermonkey, you can set the font size of posts running this: // ==UserScript== // @name Dual unvierse Script // @namespace http://tampermonkey.net/ // @version 0.1 // @description try to take over the world! // @author You // @match https://board.dualthegame.com/* // @grant none // ==/UserScript== (function() { 'use strict'; Array.prototype.forEach.call(document.querySelectorAll("[data-role='commentContent']"), i => i.style.fontSize = "1.6rem"); })(); I'd still love to see a native option for this since this solution is not ideal and would require further logic to handle edge cases.
  6. To everyone who's saying that nukes won't ruin the game: "In MMOs, there's one true universal principle, have fun playing the game. When everyone's playing the game without ruining the fun of other people, I'll be sure to play it my own way." ..... Your point? Your subjective opinion over what the game should play like has zero weight since it's what it is. Subjective.
  7. discordauth:mAqTb5bybWGIzWf761B6AYGO1-yF0ngD2I2Kpda4_Gg=

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