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banks456

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  1. Like
    banks456 got a reaction from philux in Suggestion Please do not use a EVE lock on weapon system   
    I'm glad I'm not alone on this. This game looks great but giving players the option to manually fire their own guns if they choose to will make this game the best MMO voxel base game out there in my opinion. It will be no denying it.  The only knock on Eve has been flights controls (which now you can fly a EVE ship manually) and the weapons systems. 
  2. Like
    banks456 got a reaction from philux in Suggestion Please do not use a EVE lock on weapon system   
    I've been reading a lot of the information on this game and everything seems fine but I would like to suggest finding a better weapons mechanics  than EVE online.  Although EVE has it's fans, the whole lock on weapons takes away from the battle in my opinion.  I guess it's fun for some but for a game like DUAL Universe it takes away from the freedom idea.   So many other  Sci FI voxel base games allow you to manually fire your own weapons and even games like Emyprion allows you to take control of your turret and manually fire your turret if you choose to. One of the most entertaining parts of building a ship is having full control over your ship and its weapons.  I think using a EVE online  weapons lock on system will be a step back for such forward thinking game such as Dual Universe ..   Smaller ships dog fights will not be as entertaining and since you're planning on doing multi crew capital ships.  If I'm a gunner in a turret then me just locking on and letting my weapons auto aim and shoot will be kind of boring for me. 
     
     Again I'm not saying that there aren't tons of players that love to point at something and let the game aim and shoot for them  but a weapons system like that doesn't bring  the Star Citizen or Elite Dangerous fans.  They need full control over their weapons. 
     
    I don't know if this suggestion will be taking seriously because EVE is a popular game but I think for this style of game a EVE combat style of game play will take a lot away from a game like this. 
  3. Like
    banks456 got a reaction from Thoger in Suggestion Please do not use a EVE lock on weapon system   
    I've been reading a lot of the information on this game and everything seems fine but I would like to suggest finding a better weapons mechanics  than EVE online.  Although EVE has it's fans, the whole lock on weapons takes away from the battle in my opinion.  I guess it's fun for some but for a game like DUAL Universe it takes away from the freedom idea.   So many other  Sci FI voxel base games allow you to manually fire your own weapons and even games like Emyprion allows you to take control of your turret and manually fire your turret if you choose to. One of the most entertaining parts of building a ship is having full control over your ship and its weapons.  I think using a EVE online  weapons lock on system will be a step back for such forward thinking game such as Dual Universe ..   Smaller ships dog fights will not be as entertaining and since you're planning on doing multi crew capital ships.  If I'm a gunner in a turret then me just locking on and letting my weapons auto aim and shoot will be kind of boring for me. 
     
     Again I'm not saying that there aren't tons of players that love to point at something and let the game aim and shoot for them  but a weapons system like that doesn't bring  the Star Citizen or Elite Dangerous fans.  They need full control over their weapons. 
     
    I don't know if this suggestion will be taking seriously because EVE is a popular game but I think for this style of game a EVE combat style of game play will take a lot away from a game like this. 
  4. Like
    banks456 reacted to Astrophil in How open will the ship building be?   
    Ah...well apologies can't help you there I'll just be cruising around in my personal capital ship. Who said personal ships had to be small?
  5. Like
    banks456 reacted to Astrophil in Subscription should not be its pay model   
    Sorry to be the Devil's Advocate here, but still, I have to stand by Warframe here. Free to play, enormously popular, and almost a purely cosmetic cash shop (in that everything else can be acquired by playing). There is definitely a ridiculous grind here, which is why I quit, but it still remains a good game.
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