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0something0

Alpha Tester
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Posts posted by 0something0

  1. I hear that there is a certain limit to how deep you can deep, this will most likely apply to destruction caused by weapons. 

     

    If there are long-range weapons, then sure, you probably can do orbital bombardment.

  2. Log: 17/6/2017

    TwerkMotor Syndrome has started. Extremely infectious. Everyone is advised to stay indoors.

    If contracted, immediately try and become a potato in order to counteract the sudden flood of intelligence and enlightenment.

    intelligence and enlightenment.    more like toxicity and trollness, but lets not feed the troll here.

     

     

    Anyway, I disagree with the idea because it feels unnatural. There is a reason why there are voxels in this game. I do, however, agree with having to place things outside of the ship by detecting obstruction in its path

  3. Oh wait, am I toxic for puncturing your paper-thin logic ? I bet I am toxic, TRUTH BURNS LIKE ACID.  

     

    Lel. That very statement proves how toxic he is. But lets not feed the trolls

     

    How about this? Once a DAC has been traded for in-game cash, the DAC becomes physical. This means if the DAC you got was for IRL money/Kickstarter award, then it acts like currency and is non-lootable. However, once a DAC has been traded, it becomes physical and you can do all sorts of shinanigans to it.

  4. Of course, the problem here is that the common elements are in various ores and rocks and have no use. The nanoformer could be able to isolate pure elements from compounds. I personally think there should be ores more common on planets and other ores common on asteroids(like in real life), with the planetary materials being more specialized.

  5. I would love to see realistic physicals in-game whether  its materials science, orbital mechanics, or physics, as long as it doesn't stress the server and the client. On the other hand, I feel like that would drive away the players. I mean, just look at Star Wars vs Star Trek. The general public doesn't like sciency things. If you look at the popularity ratings of KSP here, https://trends.google.com/trends/explore?q=%2Fm%2F0h68f9g, the game reaches 100 interest when Pewdiepie played it. There is a reason why you see all those "Math sucks" posts on the internet. Face it, we are going to have to dumb down(though not so much that people will treat this like Minecraft and Roblox) to reach out to a wider playerbase.

     

     

    Just saying, China has actually put a wooden (ablative) heat shield on its spacecraft which has worked. 

     

    https://vintagespace.wordpress.com/2016/12/05/can-a-wood-heat-shield-really-work/

  6. I would have to say I agree here...

     

    It wouldn't be unreasonable to have an implant addition that first requires some skill to be trained/learned to use that might enable a theoretical interface with a particular type of armor, or the ability to use a specific kind of tool or resource, but one that totally bypasses the need to learn a particular skill or ability would be a bit of a stretch...

     

    For example... 

     

    If I had an implant that allowed me to not have to carry a slide-rule and a scientific calculator and I could then do the calculations for quantum equations without having to use my hands and just sort of operate the calculator and slide rule functions of the implant without the use of my hands... that would be splendid.... 

     

    BUT - I would still have to have an understanding of quantum equations (i.e. know the math and how it works) FIRST before being able to use said implant in exchange for the standard calculator and slide-rule....   :D

    I don't think that is the most accurate analogy: you could still do arithimatics and stuff on the calculator, so it wouldn't be totally useless. Which is another system I want to bring up FOR ALL TRAINING. I think it would be better for shorter training times to be able to perform a skill, but you have to keep doing the skill to reach your max potential. 

     

    The point here is that for implants, you shouldn't need as much training as powered armor since that is the whole point.

  7. I can't add an image to my banner: I try to add a link from google drive(click on image>top right menu>open in new window>right-click>open in new window), the image shows up in the editor, but when I try to save, it says "You are not allowed to use that image extension on this community.".

  8. If you'd get such implants without the need of skills to use them, then it would be a p2w mechanic.

    Well, to be more specific, I meant so you won't be forced to specialize in the implants field.

  9. oh geez, I had my fill of mindf*** today. Stuff like Infinite World theory, quantum mechanics, hyperdimension...

     

     

     

    I think it could be easily simplified down to not require quantum mechanics or anything nearly as complicated.

     

    Oh, btw, due to the subatomic particles being small enough for quantum wave collapse to not happen easily, the perfect replication of the human body(or anything else) will have to involve quantum mechanics to factor in for quantum probablity. And assuming one atom takes up.

     

    Sidenote(and a long one): Lets say each atom has two values, atomic mass(proton+neutron count) and electron count. They take up 2 bytes in total. There are about 7 billion billion billion atoms in the human body, or 7*10^27 atoms. Since each atom takes up 2 bytes, we have 4*10^28 bytes, or 400 trillion terabytes. Note that the world data storage capacity is 295000 terabytes. Using off-the-shelve technology, we should have 200 trillion of those 2 terabytes external hard drives. They take up about 11*8*1, or  88 cm^3. since there are 200 trillion of them, we have 17.6 km^3 of hard drives.(probably screwed up here)

     

    According to explainxkcd, the hard drive industry ships around 8 million terabytes of memory per year. Assuming the trend continues through 2500(unlikely due to lore events), we will have 3864 million terabytes more.

     

    Keep in mind that these are all liberal estimates. Just something I did for fun. From a realism standpoint, both seems far off, thought the body replication it seems like is building a good enough 3d printer and enough drives and antimatter reactors.  I imagine attempting to literally control parallel universes would take far more energy then atomic replication, so why can't we use this to create other things, considering the human body is very complex?

  10. I don't really see the need for a special scaffolding block either, when you can just use dirt blocks or whatever. Maybe an ablity to remove all scaffolding via the core? IC2 for minecraft had a scaffolding block that could be easliy broken(all scaffolding blocks connected to the one that you mined got destroyed) and you could climb on that. I don't know about climbing mechanics in DU, but I don't think you should be able to climb vertical surfaces without tools or ladders on them.   

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