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ChrisTsou

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  1. Give the ability to select and move multiple vertices in the same direction. This would give the ability to create "skewed" abstract shapes without the need to move every vertex one by one. edit: Maybe relevant, but also a suggestion. The vertex tool step is not relevant to the current vertex position but the voxel origin, which makes it even harder to create skewed shapes since you have to do the step only in 1. Maybe everything makes more sense if you think i would like to move one whole side, of 1 voxel width circle, 21 vertex steps down.
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