From what I've gathered, the main way of travelling between systems will be through stargates similarly to EVE, except here they will be player made.
Now I was wondering what would be the benefit for an organisation to build a stargate if anyone can use it after being constructed ? Will stargates be player controlled, or will they just become neutral entities once built ? And will they be destructible ?
Having them player controlled would open up a number of gameplay possibilities such as taking over stargates, setting up tolls, limiting the use of the gate for enemies of the controlling corp, or if you're banned from using a gate, hacking into it to be able to use it... Of course even if the gates will be neutral, gameplay like that can arise, you just have to camp one side or the other with ships or a station.
Moreover having destructible stargates would open up a lot of options for warfare, making it possible for a defender to slow an enemy down by destroying stargates on their path, as well as to allow an attacker to destroy gates between enemy systems to hinder their movements (that would be similar to blowing up bridges/railroads behind enemy lines to prevent reinforcement of the front line), or between enemy systems and the outside world to destroy their trade with the rest of the galaxy.
Finally, having an evolving landscape of routes between places, would alongside spicing trading up a bit, give some use to the mechanic that has been mentioned several time of travelling between systems using FTL engines. They mentioned that the trip would last around a week, and you would need a very well built and expensive ship, so if stargates become public and indestructible after construction, the only use of this would be to travel to systems outside the network of gates. However, if some of the aforementioned mechanics are implemented, you might have a much better reason to do such a trip, for example to smuggle goods into an embargoed system or to make a strategic attack deep into enemy territory if you can't break through their stargate's defenses.
What do you think ? Should stargates be neutral, or should they be player controlled ? And should they be destuctible ?