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garvani

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  1. Sorry to threadjack (slightly) i was going to post a question right now about the single-shared server myself so seeing this one i may as well add to it. How will DU handle players connecting from all over the world to one server!?? Im in Australia and generally its 150-300ms lag to servers based in the states or the EU, this is fairly unacceptable for a game of this nature. There is going to have to be local nodes or the lag is going to be horrendous. Are they planning on using AWS or Azure to load balance the servers?
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