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Ares Splinter

Alpha Tester
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Posts posted by Ares Splinter

  1. 17 minutes ago, Agis_McKracken said:

    I have like 330k skills in Entropia and that took over 10 years to develop and not to mention a hell of alot of real money spending (if you know EU), i hope the skill system in Dual Universe (DU..lol) rewards players for the time they spend skill gaining, and with no class restrictions or caps you can skill what you like (like EU). skill implants are used in entropia because its an RCE universe whereas DU is not RCE (Real Cash Economy), DU is more like EVE even though ive never played EVE. There are players out there that love to explore and skill, a player named Dan Petrov did nothing in entropia except just skill, skill , skill and he has probably the most valuable avatar in EU. In DU i hope its similar (without RCE ofc) where people who skill and do it smart get far in this game and just the avatar can become a valuable commodity for any organization. Just my 2pecs (lol) on this subject :) 

    i know from my self i got a 20000$ toon x 2 focus skills ..  i have played for long time just say what needs to be fixet there is a problem in eve...

  2. 45 minutes ago, wizardoftrash said:

    Its also not just about specialization here, its about coordination.

     

    So what if 1 guy has the metrics to beat you 1 on 1 consistently (and yeah, MMO's revolve around metrics. Sometimes math just crushes you) with no chance for you to survive a direct confrontation. Avoid direct confrontation, and don't go 1 on 1 lol.

     

    With a game that conceptually revolves around teamwork, turns out the math will favor more players over a single over-powered character/ship. This becomes abundantly clear in other sandbox games (Rust, and Especially in Starmade and Space Engineers). A capital ship with triple the mass, armor, and weapons basically always loses to 2 identical ships even though from a metrics perspective, the capital ship has the advantage (and that is *not* factoring in specialization here). If you have a pair of specialized ships (like a tackle-ship and a destroyer, or a scan-down ship and a missile-spammer), that capital ship is getting murdered.

     

    Specialization though will be immensely important. Even an org with fewer players will be better off if they are able to cover every-base skill-wise for their org's profession.  

    yeah one of the big failur in Eve is Frigets an destroyers are more powerfull then battleships  they can fly so fast you cant hit them  so vs a capital you almost have no chance as cap pilot  this is thing i belive needs to be adree.... becouse its only fair if you have someting very big very exspensiv you also have  good chance to defend the ship ageins  a fleet of frigs or destroyers .  i dont know how many times i have been force to jump out to save pilots becouse 1 single ship to 5-20 mil isk can take out a ships to  14 Billions ship.. just by killing there drones an the ship is so fast they drones cant get the player.. 

    its Ballance we are talking aboudt.. 

  3. i agreee an still dont becouse i understand a player who need to train  3 years an 8 month for a Capital dose wonna  stay around that long if they are 12 years behind..

    i will say if we come to the same problem as eve got loseing member becouse it takes to long time later on to get to a nevue whare you can be together with other 

    then you have to look at the problem ...

    EVE there is no dupe this problem is coming with this  system 

     

    an there is another problem is the money sink ig later on peopel farm to much an dont spend the same amount ..

    they have one big mistake in eve insure ships do only do this in low lvl toons 

     learn from eve .. 

    i still Say BPC  me10 /te 20 needs to be so you cant max it out an sell same bpc its bad for marked its bad for makeing isk for what you are making.. 

    thats better if you have a system for that if you make  5000 vs 10000 of a ship its get better skills in your bpc vs one who  only make  100 

  4. very well i Surrender to Reisen

    Eve did make the system skil injek whare people can take out skill an sell it to other players 

    they neeeded to do it becouse no new player did wonna come an play the game if they have to trian 10 years to get in bet with the old players or in to fleets whare they have to trian  1 year just to get in to a ship with the needed skill  to be in the doctrin fleet.. .. 

    i know i got  12 years playing non stop of eve  240 mil skill point 

    its a big problem for new players 

    conciter this in few years..

  5. Problem is in Eve there is bots too

    miner bots  npc bots  transport bots mission runners

    the other way you can keep put new weapon in to the game an you can never get maxet out in all weapon like eve i know i got 266 mil skill point in eve i can fly everyting i can use everyting  an maxet weapon defense skills.. 

     

    i tell you the otherway is way better you can make some skills time base for shure an some skills  from skills how long you use them lets say BPC if you use it often for 1 year  vs one who use the BPC 6 month   you get better skill less ME/TE 

    Problem in EVE all got same ME/TE an people cant sell there stuff with profit often becouse of this problem.. 

    thats why i say  sometings needs to be like this is way better..

  6. i am still fan of inplant the Entropia universe skill system 

    that you only get skills for what you are doing that way you can control new weapon how long people needs to play year  100 years if you like to get up to a sniper laser or find the good stuff in the ground = skill not tranings days/offline but work to get there.. 

    its the best system i can come up with there is better then eve online..

     

  7. There are big problems with bots in other games
    and thinking of solving these bots / spammers, Free acount should not be able to use the same general as payers players so you should click on the channel if you want to talk to these newbies free acount so you do not get this problem with being bombed with sack of dac other stuff ig ..
    separate free acount vs payee accounts,
    channel for player paying and for those who do not pay ..

  8. I think you should make a clear line between pvp for mining trade Transport
    so you get some players who want to work freight for other players

    here with a base and boxes etc. You just have the option of delivering it at a hub or at a freight company. One has made storage space for shipping the amount you stand and will have moved and the person has not expanded his base or skill enough the possibility of cargo must also be less .. just like in the real world you can not be good at all things ..

     

  9. Is it possible to use a form of Google translate we have discussed it a lot back and forth that people are having trouble talking across countries

     

    I suggest using I am of guerrilla translate so people can choose a language they can translate ...

    It can also attract a lot of players who would normally never have entered the game because they can not speak English or read it ..

     

    It's possible it's not 100% perfectly translated that way but it's better than not having any translation for those who need to understand it.

     

    Just look at a country like Denmark, we did not learn english all in school, we would be shut out because there is never anything translated into Danish.

     

    Hope you will be the first to take that idea for you in the world it has not happened before in a game you try with a tranlater .....

  10. The journey in space should also include fuel food and water for those trips

    The bigger the ship the longer you can travel the smaller the ship the shorter you can fly then

    People do not spread out too fast while remaining within areas of each other.

    An interceptor would never be able to feed fuel or food for long journeys to planets that are far out compared to a large ship with cargo space etc ...

  11. I agree with a bounty system must be in place those who are pirates or sought after, there may be the opportunity to get a quest from a npc random player with bounty wearing

    Or a player to chase these people via other players ,,

    So you have some kind of law and just like Robinhood you are lawless ..

  12. its time to make  the Languages in Danish too we always get cheatet becouse everyting is in france germen english other languages..

     

     

    not one single danish dont have a computer an a mobile phone an we never get any game we can read in Danish ...

  13. Just wonna say to the trade system JC say you have to go to the marked place to pick up what you did buy 

    what if you wonna  pay other people to pick you stuff up like a transport contract ?

    any plans for that ?

     

     

  14. Just wonna say to the trade system JC say you have to go to the marked place to pick up what you did buy 

    what if you wonna  pay other people to pick you stuff up like a transport contract ?

    any plans for that ?

     

     

  15. i hope Ship needs to use Fuel becouse it can open up for players to farm for gas other stuff to ern cash by selling to pilots  starbase other player buildings there need eter fuel or some kind of fuel to run on..

  16. Yeah singleplayer works fine in eve there is mining otherstuff you can do by your self otherwise you cn always find a place ware other people dont own the place 

     

    thats the great ting in eve they have some highsec vs low vs wormhole space if you wonna  solo its can be done i hope its will be the same here becouse i am also a mix betrine alliance player an just wonna solo some time..

     

    i belive there will be space for both so no worry..

    otherwise i proberly not stick around if singleplayer is cut total off..

     

     

  17. you should also introduce some kind of bounty hunting on players that you can pick up that mission to others plays a kind of reward for killing certain people or reward for destroying some of enemy ships buildings an so on ..

     

    and a good idea to introduce all kinds of shops supprt the ressucer there is in the game as a player can create it might be a casino or other people will be on making

  18. hi i have seen many MMO and if I have to be honest you must use the system they have in Eve online skill base system and combine with Entropia skill system

    a game where you get max lvl and can not focus a road ends just like wow and the game should preferably last 20 years mimium so to avoid a quick death with maxet out skills are in need to make it all the skill base when trained or you only get skill when you shoot some reserach and other things can be done offline but struggle basic skills that make your toon better in battle mining else should you be be present in the game for achieving skills,.

     

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