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Scherbe

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    Scherbe reacted to NQ-Nyota in Fool's Gold Event Winners!   
    It's not everyday that Noveans get to guess how much gold is at the end of the rainbow! A huge thank you to all of the guesses that we received. The guesses submitted were from as low as 2 m3, all the way to 9000 m3 and everything in between!

    If you're wondering the exact amount of gold honeycomb that was in the pot, it was 83.72 m3.

    No one's luck managed to win the grand prize, (we'll add that to the pot for the next time!) but we've still got some lucky winners to announce! 

    First place: Scherbe with the guess of 82.45 m3
    Runner Up: GeorgeHunt with the guess of 78.75 m3
     
    So close! Congratulations to our winners! You will find your prize on your Haven territories. Enjoy your shiny gold honeycomb! 

    Thanks for participating everyone! We hope that you enjoyed seeing that awesome construct made by RyanPryde too! 
  2. Like
    Scherbe reacted to Hachiro in DEVBLOG: PANACEA LUA CHANGES - discussion thread   
    I really hope there will be a good solution for data export.
    Several projects in the community depend on that.
     
    We in our org built in months of work a whole own economy system.
    Members can store their ores in our ore deposit, they get "HC" (our own currency) in exchange, and can use these HC in the fully automated shopping center to buy nearly any item for a cheap and steady price (what is important especially for new players). Our players can transfer their HC to other members, or can use them to order something from our industry department (if its not in the shopping center, or a really large order). This system works well and is a great addition and an advanced community creation. (If you are interested, check this video: Hyperion Warehouse and HC-System it's German and not 100% up to date, but you can understand most of the content just with the visuals)
     
    And there are many more complex systems like this from other orgs and players, that rely on sync with external databases, because the DBs in the game are too small to handle this.
     
    All of these advanced scripted community creations would be lost if there is no proper and easy way to export the data anymore.
    If we are restricted to just the ingame DBs, this will kill massive creativity in scripting because of the limitations.

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