Ghangi
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Posts posted by Ghangi
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33 minutes ago, war4peace said:
Hi all,
I might be a bit dense, and not able to figure this out, however, the recruit-a-friend page says:
That's nice.
So, I recruited myself (my first alt). Now, I want to teleport to where my main character is, however I don't have anything resembling a teleporter in my alt's nanopack.
How do I go about teleporting my alt to my main character?
Have you tried adding the recruiter as a friend? Should be an option then. -
11 minutes ago, Aaron Cain said:
Again my question, i asked my friends to join the first time you said this program was coming so How can i still get rewards for them joining?
Deckard answered this in Discord:
"Unfortunately no, we did have a banner with a notice up clearly stating that accounts created prior to the RAF launch would not be eligible."
https://discord.com/channels/184691218184273920/304455542162587649/897889829369577583 -
Uninstalling and reinstalling is the nuke it version of troubleshooting but with the nuclear fallout being that you have a chance of causing even more issues if you forget to delete every single orphaned file that isn't eliminated by the uninstaller.
You can clear the cache manually by just deleting the voxel cache file but the cache most likely has nothing to do with a launcher issue.
The launcher logs to out.txt for troubleshooting. -
Everyone gets a Sanctuary tile. The rest of the tiles in the game are first come first serve. There is currently no upkeep or anything so whatever you claim you keep until you decide to stop claiming it.
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Have you tried changing docking modes? The manual mode will always require you to right-click dock or Ctrl+T dock. Switching to automatic owner docking may help.
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Didn't Pann mention this forum topic for the Lua changes? Otherwise I think the rest have been included in the patch notes.
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I think you're a few months early on space TW.
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Does the browser-based GeforceNow help any for those trying to play off of Linux?
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8 hours ago, RugesV said:
If they are going to put it onto the players, do it properly. have it be an anti personnel module that you place on a ship. The pilot can then press a button and it will then kill anyone who is not sitting and is on your ship. Or maybe slingshots them 50km from the ship.
because the only problem with uninvited guest is there is no way to get rid of them.
Did you read the DevBlog on the docking and boarding changes or..?
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Yeah, whichever method the DU client uses to store user information does not work on GFN. Best guess is it has to do with how they run encryption locally on the device.
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Sounds like a temporary fix until they release the docking and boarding update that was spoken about back in May. Won't affect the majority of players, just the ones that have a habit of leaving characters in suspicious places.
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I feel like automining will be getting in there and then territory control. Whether that's space or atmospheric territories.
Missions also have the opportunity to fill in that gap. I would enjoy seeing missions open up that incentivize people who normally play solo to add their effort into a global goal.
Trading people will always have the goal of more money or influence. Industrialists of being able to expand their factories. Builders of taking on larger projects. Programmers stretching the limits of Lua. There's a lot of open ends for people if they're actually looking for them.
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Recruit a Friend - Discussion Thread
in General Discussions
Posted
Should just have to right-click on them in the friends list. Can only do it once though.