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Squish

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  1. Like
    Squish reacted to Celestis in [Discuss] We've Heard You!   
    There is a whole lot more to learning how this game works and how to play it enjoyably.
     
    It might only take a few hours to mine the materials you need to build a ship but that's once you know what you want your ship to be able to do and you have decided that's what you want to do.
     
    Learning how to use the Markets, the RDMS, exploring Alioth, doing tutorials, all take time.
     
    This game was completely new to me when I started.
  2. Like
    Squish reacted to Gottchar in [Discuss] We've Heard You!   
    Nice to see that there are some changes planned.
     
    "As it was, the current state of the game consisted mostly of isolated islands of players playing in almost full autonomy. A single-player game where players happened to share the same game world but with little interactions."

    Well my interactions with players are cut down severely, I only produce for the market now. My dynamic factory is pretty much dead, the whole concept is dead. I can not just produce large amount of the required item anymore. I have to send customers giving me a list of items away and tell them I have a fraction of the things, but 20x the quantity if they want it. The market interface is ,as usual, not helpful. I used to have people come and go at my place all day long, now the place is dead.
     

    "We will modify the formula of the schematic prices to make it considerably more affordable for Tier 1 and still challenging and worth a commitment but less intense for anything Tier 2 or above. "

    So the whole market will get shaken up again, all prices change. All items that have some profit margin to recover the schematic cost have to be made cheaper to accomodate, wasted fees, wasted time. Again some people will be first to now sell and buy stuff as they hear the news, others see this in 12h and are left out. Reading the discord night and day should not have an impact on success of the players.
     

    "We currently lack the metrics to properly assess this return on investment time. We need a player-driven market price for the components and a market price for the products to assess the profit made by each run of a schematic. This will come when the markets start to work as intended, and we can gather more data about them. "

    PM me, I have a spreadsheet for everything. Just ask somebody who plays with numbers, not somebody who is busy making videos about the nicest flower gardens in DU.
     
     
    "The second important initiative is to revise the role of the Alpha Team Vanguard (ATV), getting them more involved in early discussions about new features and the evolution of the game. We are still defining the framework, so more information will be released as available. "

    So the guys with the inside info who played the market, leaked stuff to their friends and are the big winners of the update get more info early. I can’t properly comment on this without getting insulting.

    Read the other 80% of the feedback the players gave you.
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