I have no issue with your vision for industry or mining because I would love to never have to participate in either activity. But you seem to have zero vision for those of use who want to be space truckers. Even with the bots there are no markets a trader can start out in and make money, especially starting out. Maybe if this is addressed in the future missions you speak of, but the grind to buy a ship is impossible when the profit will not even cover cost of fuel and god forbid making repairs while learning to fly. The number of times an element can be repaired before it is trash is not bad but poorly conceived idea that will force me to carry stock piles of parts with me everywhere. Can this please be modified so it can be repaired to full only so many times and degrades, maybe with color levels that we are already accustomed to? So after X times I can only restore to a functioning but lesser performing item? Now, I can easily look at my ship and replace parts that are in this state. Maybe if I further neglect 1x or x number of times then it is finally trash. The thing is, if I repair to 100% after I get back to my base I've forgotten what items are on their final run and I am guaranteed to be in a unrecoverable position next time I get even a little damage.