Jump to content

LtKlap

Member
  • Posts

    5
  • Joined

  • Last visited

Posts posted by LtKlap

  1. On 10/2/2020 at 6:56 PM, Nayropux said:

    not make sense to me to have one and not the other. Especially with how strong adjustors are, forcing people to opt into torque should not be too arduous, considering the default lua can just balance the torque with adjustors, and if you have a massively unbalanced craft you can just paste adjustors everywhere.

    2. There is no incentive for opting into physics, for people who want the added challenge. Deciding to opt into torque is all downsides with no benefit.

    i still find documentation from Engines Torque of DU and Lua :S

  2.  Hello, we talk with us Org and another spanish ORGS, and it will be amazing to have the game in spanish, for first and fundamental idea, DU go have too many spanish players playing if the game have spanish Option!.

      If NQ needs help translating to spanish, we can help. Du have ingame 2 important gaming orgs (spanish) playing, and we are able to help with translating. Don't make the same mistake like CCP with EVE online, they negate us the game in spanish all time and that makes condition to us, always be a minority or very tiny Corps (orgs here).

     

    Best Regards - Lt Klap - FWS ORG -

     

     

×
×
  • Create New...