Jump to content

ShibbyGuy

Member
  • Posts

    27
  • Joined

  • Last visited

Posts posted by ShibbyGuy

  1. 23 minutes ago, CoyoteNZ said:

    The problem is most PvPers who are complaining don’t want a fare fight, when somebody comes hunting for them they run away. They want a fat trader who can’t even get within range to attack them.

     

    if there was a big PvPer community it wouldn’t be a problem as they would have lots of other skilled pilots to fight against. Doesn’t seem to be what they want though. 

     

    As for warp being the solution, yes god for established players, but really sucks for new players. Do we really want a game where if you are a new player you will be Insta-killed the second you leave the busy low resource safe zone and there is nothing you can do about it? That’s going to kill a lot of players interest on their first trip to space.

     

    New systems not having warp beacons on the planets could be interesting, then you’d want to be rich or part of a org so you can go and fight your way to the safe radius, then set up a station and place a beacon. 

    1. I'm one of those PvP'ers currently. However, I'm not out just trying to hunt defenceless ships. I am simply looking for ANY ship because I can't find anyone to PvP to test things out. Warp drives make it so you can warp safe bubble to safe bubble. So that's a reason I'm not finding a lot of action. So when a PvP'er finally gets a target it's prob someone who isn't prepared and/or is new to the game. For me it would be a good learning lesson if I was that targeted player. The whole game is a learning curve. The current solar system caters to the Anti-Pvp'er as I said, once a player learns this he will know to be prepared next time. If they have a short fuse and throw a hissy fit and quit the game so be it, sorry. I came for the creativity of the game and awesome PvP gameplay. Not just one aspect over the other. I do see your point about having a fair fight with someone, but that's risk. Without risk its boring. We all mine and sit at our factories building things, when we die, we can replace things easy. You have basically infinte materials to replace things and blueprints to bring them back to life.

     

    2. Your point with the fat trader who has loads of goods. This is why I mention that solo players need to be able to use ANY size gun from any seat so they can defend themselves. I believe there are a good amount of solo players who do not operate within larger groups or smaller groups. So that's killing part of the solo experience for me PvP Wise. Also would kill it for a solo miner or hauler, with a gun capable ship to defend themselves, but are limited to XS guns.

     

    3. You mean not being able to warp to planets at all in the new space? In my statement, I was refering to the bubble around the planet which gives you a safe place to warp from. Each planet has this in the current system, allowing them to safely warp to another planet. The only planet that would have this bubble would be the  one safe planet in the "new space" higher risk pvp system that I was talking about. The other planets there wouldn't have this safe bubble area to warp from.

  2. 8 minutes ago, V0hayga said:

    pvp enable/disable toggle for each player with a 30 minute cooldown on each switch?  this way people could chose to do pvp or not but also couldn't just turn it off quickly to escape a fight they were losing or turn it on quickly to attack someone by surprise...  Idk,  just a thought.

    I never liked the idea of a toggle for PvP in any game and wouldn't want to see it in this game. However, I would consider this in the current solar system since it's already fairly safe as is. So people wouldn't have to stress about producing warp cells all the time. They could save them up for the "New Space" perhaps for potential safety nets, depending on how they do the warp blocking etc. I wouldn't want this until new space would open as well if it was to be considered.

     

    I could not get behind this in the "New Space" I was mentioning though.

×
×
  • Create New...