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IndigaterJones

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  1. I found the problem. I picked up Jeronimoes Ion engines. When adding the recipes I inadvertently deleted the games recipes. This shut down everything. Had to restart the server instance to get them back. Hard lesson learned. Fortunately I was not that far in with that instance. Thank you for the response. Indigaterjones
  2. Playing on a local myDU server. Recently all of my refinery units have quit working. In this case I'm using the Locura/ETA-Fuel Factory. This was working fine. When I try to "reconfigure" them for the needed resources, the drop-down menus are missing. Typing the name ex: Pure Carbon in the search does nothing. All input and output containers are linked. In this example there is plenty of raw coal in the appropriate container. I have restarted both the Server and Client multiple times with not effect. I have done a Hard Delete of the construct followed by a new deployment again with no resolution. I have made edits to the server within BackOffice but nothing to any of the refinery or industry YAML settings. If I did make an inadvertent change, under which Item Hierarchy would I look at and what should right look like? Thank you in advance IndigaterJones
  3. Nyota, Thank you for your response. This has helped. I've come a little late to the standalone version. As such information such as this is few and far between. I'm hopeful tidbits continue to trickle in. v/r IndigaterJones
  4. If a Feature is listed in the Properties list but not in the YAML list, how do you update the YAML? Example: I want to put Industry units on my dynamic constructs. This feature 'allowIndustryOnDynamicConstruct' is not listed in the YAML and thus I cant change to (true). How do you add this feature? I've tried to directly type the command and Save. I've used the Add new child as well. I get YAML Error messages. What am I doing wrong? Thank you in advance IndigaterJones
  5. I'm having the same problem. Can you explain how you "reset the password by opening a command prompt window in the scripts directory inside the directory where I installed the server" When I open a Command Prompt window I can't get to this directory. Thank you.
  6. I picked up a Hadron set. Love it. Well before going live I found a ship builder, have no idea who now, building part of the ship with 45 degree circles. Have only seen this once. Still on the lookout.
  7. I'm looking for two specific voxel sets. First can anyone tell me where I can get a Jero mini bevel set? Second can any one point me in the direction of a set with circles set at a 45 degree angle? Thanks in advance Indigater
  8. Thank you for your response JayleBreak. Was hoping for a community resolution and or someone that has had the same thing and what they did to get it fixed.
  9. How do I resolve this. Thank you in advance. Indigater
  10. Just started using this feature with the same issues. Has a wiki or in-game codex been established?
  11. Was browsing through several places last week, not looking for anything specific. Came across a script that would evaluate your construct and display all of the attached elements. Further the script would price each element and then give you a total for the worth of your construct. Thought to myself at the time "that's cool" and moved on. Was not interested then but now I am and for the life of me I cannot find this script again. A link or being pointed in the right direction would be greatly appreciated. Thanks in advance.
  12. As the ship is a Star Wars CR-90 I'm loath to move the pilot seat back. I will move the res station back though. I'll just have to learn to be a better pilot.
  13. Thank you for the replies. I was thinking along the lines of size, inertia vs impact damage. You've confirmed that. Disappointing that the voxels don't absorb more damage. Hopefully this is down the line.
  14. I'd like to stop dieing every time my nose bumps into something. Built a Star Wars CR-90. Used white aluminum pattern for skin. Everytime I bump into something the entire complement of elements to include the pilot seat are destroyed. I'd like to know how damage in the game is transfered from voxel to element. This is with a large core so it's a big ship. In smaller ships this does not happen. The Captain Obvious answer is to stop running into stuff. Not the best pilot so that's not going happen. Lol. If I know how damage is transfered I can hopefully engineer a solution. Thanks in advance.
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