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Pyrate89

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Posts posted by Pyrate89

  1. Have 700 000 quanta.

    Crafting stuff in nanopack for M assembler, queue 30 minutes.

    lets go do tutorials for few more credits, why not.

    Connect to Market Tutorial.

    Game crashes.

    Restart.

    Actual character is now in tutorials location.

    Press on pad.

    Character now on north pole.

    Quanta is now 73k.

    Force respawn.

    Inventory lost.

    627k quanta lost.

     

    1.0? Full release? 15$ a month? Are you crazy? How could you release this? Literally lost everything by doing tutorial...

    Go code WordPress websites, not games, you clearly have no idea what you're doing.

     

    1.0...

  2. 8 minutes ago, Frigidman said:

    Are we supposed to link our steam account, and add the demo to library, then go back to the DU website, to click some button, to get the access working?

    No one know, they just "realeased" the game and left everyone to wonder how anything is supposed to work. Honestly, they should not do gamedev...

  3. 18 minutes ago, NQ-Nyota said:

    Hey folks - this may help some of you. :)

    For players who linked their Steam account before buying the game on Steam, the game time attribution is not automatic due to unexpected technical constraints.

    You need to login on the website and go to your product page: https://www.dualuniverse.game/account/products

    There, you will find a button labelled "Redeem game time". Make sure you are logged onto the account you want to credit time to and press this button. You should now receive the one month game time from your Steam purchase.

    Please let us know if that helps resolve the issue you are having! :)

    There aren't any buttons of a kind in that page.

  4. I have played beta, paid for a few months.

    Says I will have 2 weeks play time, get error 112 on trying to log in.

    Connected steam account, game is not on steam.

    Do I have to buy it on steam? Do I not need to buy it on steam?

     

     

    How is anything supposed to work? Is everything broken or am I doing something wrong? Can we have any communication on how any of this supposed to work?

  5. 11 minutes ago, Megaddd said:

    Well, the servers are currently suffering the weight of too much success.


    As for lost play-time and what not, I'm sure NQ are aware that in the first thing on the standard PR response handbook when dealing with these issues is to compensate players lost/soured game time, so I would not worry too much about it. It should get progressively better over the coming days. (whether that's due to server capacity increases or players leaving is up to you)

    Yes, that is what I am expecting, but as there is no official statement from the devs - here I am.

  6. 8 minutes ago, Iorail said:

    I waited 41 minutes half of that while streaming, guess what, I know this could happened cause I read and understand what I’m getting into. Beta payed or not still beta regardless. Instead of complaining, you should be happy, cause every time I see a 700 or 800+ people queue to get in I dance, why? The more people the more revenue the better the game.

    Yes - beta, you actually don't understand what beta means. It is explained in original post, please try reading again.

    You don't charge for time of service if you cannot provide it, it doesn't matter what it is. Every subscription based game is dealing with this issue by giving back that wasted time. Now I'm not saying DU devs won't, but there is no official statement yet, so I'm complaining, because there's a reason for that.

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