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Fendalton

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Posts posted by Fendalton

  1. My favourite part is that you can nanocraft Grey polished aluminium but as soon as you want grey patterned aluminium you need to make a minimum of 300m3 in the honeycomb factory at a cost of 3500 aluminium.

     

    Make all colours and variants nanocraftable, I only need 20m3 for a small ship, not 300m3

  2. I have a few blueprints of ships I've made, I went to start from scratch but gave up so went to reinstate one of my blueprints. 

     

    I get the error "you don't have the correct tool to use this item" when I doubleclick on the blueprint. You used to doubleclick the blueprint with the deploy tool active but now I'm getting the error. Tried in all modes but no luck. 

     

    Users in the support chat said that if you made a blueprint that has a ECU or Autoconfig LUA on it, it corrupts the blueprint and it can't be used. Is this true? 

     

    EDIT: User error, I needed deploy construct tool selected, not deploy element. 

  3. If the icon is a grey square with a circle inside it, it's free for all. Happens when a core is destroyed. As soon as it's repaired, it now belongs to whoever repaired it. 

     

    I've seen it happen with Dynamic cores, but never static cores. Wonder if you can crash your ship into a static core and damage it that way

  4. As a brand new player who heard about the game when it went open beta, my first impressions were 'why am I sitting off centered in the cockpit' and 'how can I move these fuel tank graphs out of the middle of the screen, I can't see where i'm going. 

     

    Hopefully in a later release the Dev's space them apart more, without having their user base need to code improvements for them. 

  5. 10 hours ago, XKentX said:

    There is that thing called emergency autopilot or something, you need to also switch it to "armed".

     

    Will it help in this situation ?

    If it wasn't so heavy, it would. 

     

    The issue here is that on server restart or logging back into the game, the ship you are in spawns back with 0 momentum, so the wings etc are not generating lift, so it just plummets to the ground. 

     

    Same sort of thing happened to me yesterday, travelling 30,000km/h in space, server restart, spawned back in at 0km/h, not enough space fuel to get back to 30,000 km/h and have enough to reverse burn to slow down. 

  6. Visiting some markets, people are creating gigantic voxel squares just to take up space, filled with L containers. These ships obviously do not fly and are purely for holding stock. 

     

    Is this intended? Soon there won't be any space to land at all because everyone's finished their gigantic buildings. 

     

    It's the same as the gigantic glass stations around planets that you can slam into at 10,000km/h

  7. A few options:

     

     - Inactive accounts (subscription expired) ships within atmosphere/within red hex's are hidden. 

     - Default Speeders are hidden if inactive for 2 weeks

     - Any ship in Atmosphere parked within the red admin/ark owned zones are despawned if account has not logged in for 2 weeks. 

     

    Sure there are others, but I agree the lag going to markets is horrendous. 

  8. It would be great if there was a preview option when buying blueprints. I've been told you can purchase blueprints of ships, but if these are on the market, it would be good to see the ships in a preview. 

     

    Or even a selling section on the forums? Not sure how it would work. I want to see the blueprints that people have for sale. 

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