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Lucifir

Alpha Tester
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  1. Like
    Lucifir got a reaction from Xarius in Give us more ore & asteroids - less taxes! (Demeter Changes)   
    i agree as well. I also believe although asteroids are a viable ore source as well as a viable pvp generator, at the same time right now the whole demographic is set up so any good safe zone roids are mined instantly, and the non safe zone higher tier are all blanketed by space roaches. why cant the non safe zone roids be further from warp pipes and safe zones so people can actually mine them before 12 roaches show up like clockwork? why cant we have more, so many in fact that a group of 20 people cannot monitor them all, I understand that pvp is a player generator, but at the cost of all your pve players it is not sustainable to not have options for non pvp and getting the same stuff, the trail of dead MMO's is long with pvp games that only "catered" to the pvp crowd. After all this is a game not a 2nd or 3rd job. if its not fun and or seemingly fair you can bet people will leave to something that is.
  2. Like
    Lucifir reacted to Xarius in Give us more ore & asteroids - less taxes! (Demeter Changes)   
    I agree with this post.

    Dual Universe has the potential to be the greatest MMO in a Generation, and change the industry forever.

    IF they can stop making bad decisions from good ideas.
  3. Like
    Lucifir reacted to BlindingBright in Give us more ore & asteroids - less taxes! (Demeter Changes)   
    Been on PTS now for 15 hours testing while collecting my thoughts. A lot of these changes will force players to /work/ to keep what they own in game... right now with rough calculations it looks like about /half/ of the ore dug may have to go back to paying taxes on the tiles, and thus players will need to work... to keep their land... to keep working to keep their land.

    I say work, because these new loops, for many- will turn it into active work/tedium to manage. Plus, potentially half of your ore income is spent on the hexes... now you'll need to take a cut for fuel to transport/logistics. After the end of it, you're left with very little to build/expand with. For new players, it will be muuuuch harder to solo while getting a foot-hold.

    So I ask, is this a move to slow players down and reduce overall server costs? As it stands this a soft-wipe of sorts, as many with "fun" projects people work on a few hours a week may now be forced into grinding to keep it going- or loose it... and if players don't come back, as it stands... you loose a tile, as it is on PTS... you also loose all the static constructs owned on that tile. 

    So is this a change to reduce quanta/inflation? if so than look at the source, missions-alt runners to curb it vs creating a huge sink via land. Is this change for... data inflation? as more ore enters the game, more constructs are made- and in live(more data due to tunnels on top of that)  so more ore = data costs.  And I dare say this is the real reason for these changes, otherwise NQ will let up on them as player outrage seams to be more so than 0.23, and it hasn't fully sunk in yet for most players what these changes even mean... and while this post covers some core issues, it does not cover the ninja-changes to ship elements/flight mechanics or other core complaints.
     
    Give us more ore via auto-mining - more charges, more ore to pull from per hex and... some way to skip the lame mini game.. please? minimum efficiency of 25% vs 0? Nobody wants to login once/twice a day to hop around auto-mining fields to play a stupid mini game. Least while mining traditionally I can tune out and watch Netflix, with autominers- it requires just enough attention you cant let your mind easily wander... but not enough satisfaction to make it.... enjoyable. 2x more ore may not be enough, 3-4x may hit a sweet spot for most. More Roids - All safe zone roids get mined out within an hour of discovery already. fix discovery timer of 20 minutes/middle Colum! Likewise, PTS seemingly won't spawn in asteroids in time for us to check the new spawn rates.... This change will /encourage/ more people into PVP space. Lower the taxes for tiles. This is a game that people pay monthly for- not a second job. 
      So say we all.

    BlindingBright
    -MTI Superlegate, Lodestar Chancellor
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