Hi,
I'm a long term player of PvP/Full Loot Sandboxes.
I've played literally them all.
One very VERY important feature I feel this game is lacking is risk vs reward.
You guys did a good job with the asteroids. You risk your ship for the reward of easy to mine T5 resources, but what about the Risk vs Reward for bases/space stations?
Right now there is no atmo pvp so there isn't risk for people building on planets, but when that's added I'd recommend only T1 ~ T2 resources be found in the safe zone.
This way you must risk going to PvP zones for better resources and the deeper into PvP the higher the resource reward.
I also think people risky enough to build outposts/space stations near these hot spots should be heavily rewarded because right now I feel like no one will ever have the want/need to build in PvP zones.
Long story short.. I think we need some kind of feature to heavily reward/promote building in deep PvP zones and to maybe even deter so many people from easily living in the safes zones.
I just fear when atmo PvP is introduced no one will even be living on PvP planets lol.