Preferred logout mechanics? in The Gameplay Mechanics Assembly Posted July 24, 2019 I don't like stuff disappearing and becoming inaccessible. In EVE, you get orgs creating alternate accounts just to pilot a titan and simply log off and disappear from existence, I think that's kind of OP. Ships for sure should always stay in the world as making them disappear might have organizations building and hoarding a mass arsenal of ships which just might end up being ridiculous. Either ships will have offline defenses or the crew should dock at a station or planet where it may be more secure. Ragdoll/Sleeper Body is what I prefer but I think a supplemental system that uses cryopods (or lockers) with added benefits makes sense. Perhaps a system where if you log off in a ship (anywhere on it), you'll automatically be inserted in the cryopod and you're inventory is in the pod. Having and building dozens of pods in a big ship might be annoying so maybe if the players just builds a locker room and then when players log off anywhere from the ship their inventories simply goes automatically inside it. Logging back in will insert you in the same spot on the ship and automatically empty the locker into your inventory again. I think this keeps it simple and preserves a nice QoL while still preserving physical items in the universe. If we have to physically go inside the pod before we log off then I wouldn't mind that either but I feel like it could get old fast. Now what happens if someone logs off on a planet in the middle of nowhere? Perhaps in this case we should have a ragdoll/body or perhaps to make it easy on the server a small box spawns on your logoff location with your stuff remaining in the world. I liked the cacoon idea someone had. Perhaps with negative effects to skills and whatnot. Those are my ideas. For all we know there's a chance that a person's inventory can't possibly hold much value (unlike games like Rust and Ark where an avatar can hold a fortune) so maybe having the avatar fade away won't be that game changing, but IMO physical ships need to stay.