Dear NQ Staff, as you see this thread attracts a lot of resonance. Please consider this suggesttion.
In any average game, PVP guys can attack anyone. But why would have DU be just like an average game? It already walked its own innovative path in so many ways. Here is my suggestion how to make PVP different than in other average games.
Any ship inside the unsafe zone can attack only armed ships. If a ship is not armed, it cannot be attacked (an "intergalactic charta" prevents that).
So
Hi Hirnsausen,
Thank you for your feedback. However, it won’t be possible to go with your suggestion for the following reasons:
What you suggest can be abused in many ways. Just an example among many others: imagine that non-armed ships are used to transport stolen assets (either from wrecks destroyed in PvP or anything stolen due to a betrayal from an infiltrated spy in an organization). We would remove the ability for justified retaliation, and that’s absolutely not our