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Advanced lamp control

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We need more lighting settings in the lamps. Flicker frequency. Brightness level, Illuminated volume in space, Beam or scattered light, Light color.

The ability to automatically turn on and off (depends on the day and night, or on whether the player is nearby or not). Combining lamps into a group

(so that everyone can set the same settings at once). Saving a lamp profile to a buffer (if you need to create a new group, but with the same settings).
* - The brightness of the lamp will affect energy consumption in the future.
* - All these settings can be displayed in a separate large window.

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